Freezejump
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Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 1052
- Joined: Thu Oct 30, 2014 4:58 pm
- Clan: ☭birming
Re: Freezejump
This is the final version:
(714kb to 461kb)
thanks a lot soreu
(714kb to 461kb)
thanks a lot soreu
- Attachments
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- Freezejump.map
- (461.29 KiB) Downloaded 80 times
reply to this post or your mom will die in her sleep tonight
- Knight
- Posts: 132
- Joined: Tue Jan 27, 2015 10:25 pm
- Player profile: http://ddnet.tw/players/Knight-32--58-3/
- Mapper profile: http://ddnet.tw/mappers/Knight-32--58-3/
Re: Freezejump
This map had such positive feedback, I couldn't NOT have a peek. So, I found some graphical buggies and would love to share them:
*the corner bugs are simply YOU not following the rules you set throughout this map.
*the corner bugs are simply YOU not following the rules you set throughout this map.
SpoilerShow
iMTGmember
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- Posts: 1052
- Joined: Thu Oct 30, 2014 4:58 pm
- Clan: ☭birming
Re: Freezejump
Hmm yes, i forgot about those corners...
I dont know if i should keep them at all. What do you think?
I dont know if i should keep them at all. What do you think?
reply to this post or your mom will die in her sleep tonight
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Freezejump
Little updte: 714KB to 109KB (that's what u call compression xD)
added 4 missing corners & fixed the "ladder" which was my fault.
[release=3; Solo]"Freezejump"; Im 'corneum[/release]
added 4 missing corners & fixed the "ladder" which was my fault.
[release=3; Solo]"Freezejump"; Im 'corneum[/release]
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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