Acidate

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Oblique.
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Re: Acidate

Post by Oblique. »

I tested quickly again, didn't look so closely:
SpoilerShow
That speedup is unnecessary
That speedup is unnecessary
screenshot_2016-05-03_11-26-42.png (638.07 KiB) Viewed 2764 times
No HT
No HT
screenshot_2016-05-03_11-28-34.png (572.89 KiB) Viewed 2764 times
You really should remove that switch on the left, it could cause some unfortunate fails
You really should remove that switch on the left, it could cause some unfortunate fails
screenshot_2016-05-03_11-29-54.png (632.71 KiB) Viewed 2764 times
A is for Apple.
Oblique.
Posts: 203
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Re: Acidate

Post by Oblique. »

One more:
SpoilerShow
HT
HT
screenshot_2016-05-03_17-38-22.png (591.05 KiB) Viewed 2748 times
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BamBam
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Re: Acidate

Post by BamBam »

For the first post's screens, there is ht, just the new kind, unless you have ddnet 10 you can't see em, rest I'll fix in a few minutes.


EDIT: Here is the new version. Someone please confirm ready.
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BamBam
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Re: Acidate

Post by BamBam »

gdin and tieni94 think it's good.
Last bug:
Acidate.map
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BamBam
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Re: Acidate

Post by BamBam »

Fixed 2 small graphic bugs
Acidate.map
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BamBam
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Re: Acidate

Post by BamBam »

Played with SickCunt to 40% (he had to go)
he thought it was an ok map.
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Soreu
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Re: Acidate

Post by Soreu »

Can someone confirm it's (close to be) ready?
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Welf
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Re: Acidate

Post by Welf »

Can you?
edit:
I checked the map, and i personally don't really like the map, (i liked cp tele 51 and cp tele 46).
Most of the parts are hard, because they are tight (so you have to act quickly/strictly). Most of the stuff in this map already has been in other maps and in this you didn't increase the gameplay quality significantly.
Besides that sometimes the difficulty was weird, e.g. the last part is a moderate 3 gores.
I wouldn't release this, but i am not really a brutal tester, so maybe there is something i don't see (i guess it is not like that).
Found a cheat after tp 18, you can do a bug jump into stopper and jump solo up and hook from the top.
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BamBam
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Re: Acidate

Post by BamBam »

Welf wrote:Can you?
edit:
I checked the map, and i personally don't really like the map, (i liked cp tele 51 and cp tele 46).
Most of the parts are hard, because they are tight (so you have to act quickly/strictly). Most of the stuff in this map already has been in other maps and in this you didn't increase the gameplay quality significantly.
Besides that sometimes the difficulty was weird, e.g. the last part is a moderate 3 gores.
I wouldn't release this, but i am not really a brutal tester, so maybe there is something i don't see (i guess it is not like that).
Found a cheat after tp 18, you can do a bug jump into stopper and jump solo up and hook from the top.

Thanks for your feedback. Many of the players (some brutalers) like gdin, EryX, SickCunt, thought the map was ok and good.
About that cheat: Shh... Don't tell anyone.. ;)

Anyone else have something to say?
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Silex
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Re: Acidate

Post by Silex »

BamBam wrote:Played with SickCunt to 40% (he had to go)
he thought it was an ok map.
XD
'had to go'
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