Snowy Mountain

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Sheep
Posts: 12
Joined: Mon Feb 15, 2016 2:30 pm

Snowy Mountain

Post by Sheep »

Hello Good Morning!

My name is Sheep
the most players are calling me Kati.

My map is based for the Snow theme,
so it means that this map contains a snowy background
and i hope that i could prove you that it is really a Snowy Theme.

But I got 1 problem:

For this map, i need somebody, who is ready to help me.
if somebody could help me to make a login for this map

This logo should be called: ,,Snowy Mountain map by Sheep''
of course you can write your logo on the name so everyone would see, that you has created this logo



feel free to test this map everyone is invited to play my Snowy map :D
Snowy Mountain.map
feel free to test it
(124.84 KiB) Downloaded 128 times

with love from my heart,
Sheep
User avatar
xPeke
Posts: 328
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: https://ddnet.tw/players/Zonsa/
Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
Clan: unique

Re: [Moderate] Snowy Mountain

Post by xPeke »

Heyo
The Map is littlebit unbalanced ... some parts too hard some too ez .
It has many Similar parts. And just 2-3 Creative or Good Parts,
And the Design ;_; (Mhe)
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Sheep
Posts: 12
Joined: Mon Feb 15, 2016 2:30 pm

Re: [Moderate] Snowy Mountain

Post by Sheep »

Hello Tester XPeke
anyway thank you for testing my map and give me a feedback
i rode your comment and i have some fews things to say

the first one:

My design was based only for a Snow Theme, it shoudlnt be a hardcore Theme.
It doesn't mean, that this map needs snow until tommorrow, it should be for a eye a good game play, i got many positive feedbacks so
im very happy with my design.

The second is the freeze,
yes this corners in the map looks bad for ''you'' but i wont change it.
I like really this idea and i enjoy it really and it remember me's some time on good old day ddmax maps, so please understand it.

The third and last point:
I fixed the bugs how you wanna have it but...
This parts on your screenshoot got a little push up it means, i made them easy to play( its just a little easy, really).
This markable screenshoot what you call ''dont mark it'' i just placec it some blocks to the left, so i hope it is okay.
And the last thing is the sreenshoot where you call a part ''useless?'' and ''this guy is bored''.
This parts wont be changed it has a simple and easy reason.
1.The switch with the laser are for guys,who threw them self in the freeze, so the switcher is helping him, by dragging him in the tele.
The 2. with the comment ''This guy is bored'' than you have to wait....a map doesnt mean only rush until tommorow, it means you have to wait for your partner on some parts.

All in all i wanna thank you for test my map and i hope you can understand my comment.
This bugs was fixed,
the clouds are slower,
some parts are now ''easier''
freezetile design wont be changed.

Here is the updated version of my map:
Snowy Mountain.map
update 1.0
(124.88 KiB) Downloaded 89 times
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xPeke
Posts: 328
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: https://ddnet.tw/players/Zonsa/
Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
Clan: unique

Re: [Moderate] Snowy Mountain

Post by xPeke »

Sheep wrote:My design was based only for a Snow Theme, it shoudlnt be a hardcore Theme.
I saied it wrong ... my fault. This comment
xPeke wrote:And the Design ;_; (Mhe)
Is based on the Edges ...

Then
Sheep wrote: The second is the freeze,
yes this corners in the map looks bad for ''you'' but i wont change it.
I like really this idea and i enjoy it really and it remember me's some time on good old day ddmax maps, so please understand it.
DDMax dont exist anymore. I think we have started to map Maps for DDNet.
Sheep wrote:This markable screenshoot what you call ''dont mark it'' i just placec it some blocks to the left, so i hope it is okay.
I was so silly and Jumped into the Freeze ... cause i thought that this give me Jetpack ;_;
Sheep wrote:2. with the comment ''This guy is bored'' than you have to wait....a map doesnt mean only rush until tommorow, it means you have to wait for your partner on some parts.
I found that in the Mapper rules:
SpoilerShow
deen wrote:Mappers mapping for DDraceNetwork have to follow these rules, or their map will not be accepted:

Content
  1. Be creative! Do not steal parts or create parts that are very similar to parts on other maps. Instead use your fantasy and create something unique or improve existing parts significantly.
  2. Make your map fun! Your map is supposed to be fun for players, not to bore them. Avoid time wasting parts.
  3. Do something else than simple (stupid) dummy drag parts
  4. Think about the intended players of your map. A map for moderate should not be a mix of novice and brutal parts. Try to keep the difficulty reasonably homogenous so players don't get bored or frustrated.
  5. Use faily parts very rarely on novice maps
  6. Use faily solo parts very rarely on everything else than brutal maps
  7. Part balance: When one player has to do a long and hard part, so should the other
Sheep wrote: All in all i wanna thank you for test my map and i hope you can understand my comment.
Np and keep it up
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imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
Player profile: http://ddnet.tw/players/imp/
Mapper profile: http://ddnet.tw/mappers/imp/

Re: [Moderate] Snowy Mountain

Post by imp »

That part where you say "this guy is so bored" is really short and not hard. Anyone who came that far in that map should be able to do it in less than a minute. Furthermore you could say "so bored" on any map where you have a solo part for both tees, or where you have annoying parts where the other guy has to wait ages till it's done. If the one guy 1st tries the a part and the other guy needs 5 mins then you have to wait for him as well. And 50% of the maps on DDnet are "waiting a lof of time for others to get things done or to help them"... I think you need to play in teams if you can't cope with that O.o
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BamBam
Posts: 985
Joined: Sat Apr 11, 2015 9:17 pm
Location: Canada
Player profile: http://ddnet.tw/players/BamBam/
Mapper profile: http://ddnet.tw/mappers/BamBam/

Re: Snowy Mountain (Moderate)

Post by BamBam »

I agree, corners look pretty bad.
i exist
so do you
magic
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Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.tw/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: Snowy Mountain (Moderate)

Post by Lady Saavik »

I like them
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Fňokurka oo7
Posts: 1195
Joined: Thu Feb 19, 2015 1:33 am
Clan: ( . Y . )

Re: Snowy Mountain (Moderate)

Post by Fňokurka oo7 »

These corners aren't design intention but "bad" automapper.
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Pepe
Posts: 157
Joined: Tue Jun 09, 2015 12:03 am
Location: Venezuela

Re: Snowy Mountain (Moderate)

Post by Pepe »

I like those corners
Sheep
Posts: 12
Joined: Mon Feb 15, 2016 2:30 pm

Re: Snowy Mountain (Moderate)

Post by Sheep »

Hello Everybody

i rode some few comments from you and i reworked my map again

so first of all

I only wright the sentences how i understand it and try to find a solution of this.

The comment from imp was: Solo parts are long and takes to much time
''This solo what is created, takes to long and the partner has to wait a long time, if the player needs to long for this solo,
so he has no other choices to wait for his partner and gets fast borred.''

Your comment has a point and i thought:
i will change this solo and make it faster, but you can fail it this time:

Here a screenshoot how i changed it:
This solo is much faster....<br />but you can fail, so careful!
This solo is much faster....
but you can fail, so careful!
screenshot_2016-02-17_14-05-11.png (483.99 KiB) Viewed 2983 times
Thx imp for the comment, it was a great help for me.

The comments are about ''freeze corners''

I really dont wanna change this corners, i know you guys find this design ''terrible'' , but it has nothing
to do with the gameplay, it is for design what means, it is your opinion, it is okay for me if you dont like it.
For my personally i like this idea with the corners ,it doesnt looks so classic like the other maps
and i know that ddmax is dead, but i still use their idea for freeze, because it is my favourite and i like it how it is.

All in all i wanna what im trying to say is:

-You can pass this solo faster, but it is faily
-The corners will be not changed

I wanna thank you guys for testing my map and i hope you can understand my text.

Here is the updated version of this map:
Snowy Mountain.map
''bored?''
Than do it faster bro!
(124.56 KiB) Downloaded 106 times
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