GenericRush2 by Trax & RayB.

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RayB.
Posts: 1170
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

GenericRush2 by Trax & RayB.

Post by RayB. »

Mod 5*
Attachments
GenericRush2.map
(299.29 KiB) Downloaded 61 times
RayB.
Posts: 1170
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

Re: GenericRush2 Trax & RayB. (Moderate)

Post by RayB. »

fixed some bugs
Attachments
GenericRush2.map
v.2
(299.71 KiB) Downloaded 72 times
User avatar
xPeke
Posts: 328
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: https://ddnet.tw/players/Zonsa/
Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
Clan: unique

Re: GenericRush2 by Trax & RayB. (Moderate)

Post by xPeke »

The Map is Ok. Not bad Not WOW , its ok.
Pls rework some Part, otherwise they are really annoying ;_;
In my opinion it is Mod4* cause not that Faily but very demending
Cool.png
Cool.png (574.35 KiB) Viewed 1463 times
Bugs:
SpoilerShow
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screenshot_2016-02-13_12-47-29.png (956 KiB) Viewed 1463 times
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screenshot_2016-02-13_12-48-24.png (1.1 MiB) Viewed 1463 times
screenshot_2016-02-13_12-54-11.png
screenshot_2016-02-13_12-54-11.png (250.29 KiB) Viewed 1463 times
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screenshot_2016-02-13_12-37-48.png
screenshot_2016-02-13_12-37-48.png (607.52 KiB) Viewed 1463 times
RayB.
Posts: 1170
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

Re: GenericRush2 by Trax & RayB. (Moderate)

Post by RayB. »

GenericRush2.map
+added unfreeze
+added undeep
+added tunezones in teleporter
(299.83 KiB) Downloaded 64 times
RayB.
Posts: 1170
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

Re: GenericRush2 by Trax & RayB. (Moderate)

Post by RayB. »

Fixed some bugs
Attachments
GenericRush2.map
(299.96 KiB) Downloaded 78 times
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