GenericRush1 by Trax & Hindu

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Oblique.
Posts: 203
Joined: Sun Apr 26, 2015 10:38 pm

Re: GenericRush1 by Trax & Hindu

Post by Oblique. »

I meant that compared to the more recently released maps, this map is of much lower quality. Of course the parts work, but that doesn't and shouldn't determine whether or not it is releasable.
I will post some screens when I have time.
A is for Apple.
RayB.
Posts: 1170
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

Re: GenericRush1 by Trax & Hindu

Post by RayB. »

After going again through the map with a mate. I deleted some freezebars and made some parts more comfortable to play.

You're right but the mapper did everything right to get this map released but I would be also happy to see some screenshots, Oblique.
Attachments
GenericRush1.map
(304.24 KiB) Downloaded 93 times
Oblique.
Posts: 203
Joined: Sun Apr 26, 2015 10:38 pm

Re: GenericRush1 by Trax & Hindu

Post by Oblique. »

Literally almost every single part is too uncreative and tedious imo. But it's not horrible (the design at least compensates for some of it).
SpoilerShow
1. Corners in the whole map are inconsistent.
1. Corners in the whole map are inconsistent.
screenshot_2016-05-11_17-30-34.png (235.63 KiB) Viewed 3081 times
2. Tele on the ground.
2. Tele on the ground.
screenshot_2016-05-11_17-34-39.png (391.43 KiB) Viewed 3081 times
3. Freeze.
3. Freeze.
screenshot_2016-05-11_17-35-58.png (442.59 KiB) Viewed 3081 times
5. Unbalanced (hard), add unfreeze on the ground.
5. Unbalanced (hard), add unfreeze on the ground.
screenshot_2016-05-11_17-41-44.png (282.99 KiB) Viewed 3081 times
4. Mark the tele to next parts differently.
4. Mark the tele to next parts differently.
screenshot_2016-05-11_17-42-58.png (132.64 KiB) Viewed 3081 times
6. Unbalanced (hard), add unfreeze on the ground.
6. Unbalanced (hard), add unfreeze on the ground.
screenshot_2016-05-11_17-47-19.png (207.21 KiB) Viewed 3081 times
7. It's not centered, the black tee.
7. It's not centered, the black tee.
screenshot_2016-05-11_17-48-19.png (203.25 KiB) Viewed 3081 times
8. I hope this is the new hookthrough.
8. I hope this is the new hookthrough.
screenshot_2016-05-11_17-51-10.png (416.77 KiB) Viewed 3081 times
9. Tele on the ground.
9. Tele on the ground.
screenshot_2016-05-11_17-36-56.png (510.57 KiB) Viewed 3081 times
A is for Apple.
RayB.
Posts: 1170
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

Re: GenericRush1 by Trax & Hindu

Post by RayB. »

Thanks dude.

SpoilerShow
1. not important
2. moved the tele
3. fixed (deleted tele and forgot to add freeze <.<)
4. added a sign
5. It shouldn't be hard to throw your mate up.
6. added unfreeze on the top
7. wayne
8. you don't have to hope this.
9. there are 2 tele and one is above the ground, so everything is alright.
Attachments
GenericRush1.map
last version.
(304.43 KiB) Downloaded 92 times
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Soreu
Posts: 1371
Joined: Fri Aug 22, 2014 2:47 pm
Location: Poland
Player profile: http://ddnet.tw/players/Soreu
Mapper profile: http://ddnet.tw/mappers/Soreu
Clan: GSP

Re: GenericRush1 by Trax & Hindu

Post by Soreu »

9. Though if two will somehow teleport into the one on ground (which may happen), it will be annoying...

What did I actually miss that you're fixing the map instead of Trax or Hindu? xd

//Besides having the feeling that it was moved too fast, but w/e...
„Vince te ipsum”

         :3             |     GSP Founder     Honorary iMTGmember
Graphic-guy     |     Website & Forum Team Leader (Ex)     [ToP] Leader (Dead)

Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
RayB.
Posts: 1170
Joined: Mon Dec 01, 2014 9:24 pm
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Re: GenericRush1 by Trax & Hindu

Post by RayB. »

Trax is inactive and Hindu won't do it.
Maybe a bit too fast. :roll:
Silex
Posts: 1124
Joined: Tue May 06, 2014 6:40 pm
Mapper profile: http://ddnet.tw/mappers/Silex/

Re: GenericRush1 by Trax & Hindu

Post by Silex »

Trax is inactive? Whaaaaaaaat the FUCK OMG

nice!
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VipeR
Posts: 186
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Location: Germany
Player profile: http://ddnet.tw/players/VipeR/

Re: GenericRush1 by Trax & Hindu

Post by VipeR »

Maybe i just dont know how the new HT works but isnt this a bug???
SpoilerShow
screenshot_2016-05-27_23-13-13.png
screenshot_2016-05-27_23-13-13.png (195.31 KiB) Viewed 2983 times
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Soreu
Posts: 1371
Joined: Fri Aug 22, 2014 2:47 pm
Location: Poland
Player profile: http://ddnet.tw/players/Soreu
Mapper profile: http://ddnet.tw/mappers/Soreu
Clan: GSP

Re: GenericRush1 by Trax & Hindu

Post by Soreu »

it is - new HT should be placed only on tiles, as in air it behaves like hook-blocker
„Vince te ipsum”

         :3             |     GSP Founder     Honorary iMTGmember
Graphic-guy     |     Website & Forum Team Leader (Ex)     [ToP] Leader (Dead)

Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
RayB.
Posts: 1170
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

Re: GenericRush1 by Trax & Hindu

Post by RayB. »

you couldn't hook anything anyway
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GenericRush1.map
(304.43 KiB) Downloaded 89 times
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