Cocaine

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GhostJTJ
Posts: 2
Joined: Wed Aug 13, 2014 8:29 pm

Cocaine

Post by GhostJTJ »

Hello DDnet!

I would like to present you brand new map, with quiet addictive name - Cocaine. :ugeek:
So if you are in pain, take your life with cocaine! :twisted:

Map was tested several times.
Proposed difficulty: Brutal 2 or 3 stars.
Attachments
Cocaine.map
(141.54 KiB) Downloaded 126 times
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imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
Player profile: http://ddnet.tw/players/imp/
Mapper profile: http://ddnet.tw/mappers/imp/

Re: Cocaine

Post by imp »

I took a very quick look, the snow_main is too bright, my eyes hurt now :p
GhostJTJ
Posts: 2
Joined: Wed Aug 13, 2014 8:29 pm

Re: Cocaine

Post by GhostJTJ »

Probably because it is the purest available variety.
Here we go with a bit darker version!
Attachments
Cocaine.map
(141.54 KiB) Downloaded 137 times
Bibi
Posts: 15
Joined: Mon Jul 07, 2014 7:47 pm

Re: Cocaine

Post by Bibi »

So, what's about map, guys? Someone tested it? :) We would like to publish our first map!
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imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
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Re: Cocaine

Post by imp »

So, I tested the map and I didn't like it

There were too many hookfly/hammerfly/drag parts compared to "classic hook" parts. For me it was like "this part is even more annoying than the last one". Maybe it's just me because I don't really like edgehook/hookfly and too faily parts, but the map wasn't really original. I'm not quite sure if people will play it. You should consider that maps are like products and the players are like customers. If they don't like the product they won't buy it = If they don't like the map they won't play it. For me it rather seems that you wanted to make a tricky and faily map than a map that is supposed to be fun. There also were many unnecessary bugs which you should have noticed while mapping/testing.

And yes, it is 2-3 brutal.

PS: Maybe I reduced the quality of my images too much, won't happen again ^^ (should testers reduce the images size so they need to upload less data?)
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I'm sure that there are still bugs left
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deen
TECHNICAL Team
Posts: 3575
Joined: Mon May 05, 2014 2:30 pm
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Discord: deen#5910

Re: Cocaine

Post by deen »

imp wrote:(should testers reduce the images size so they need to upload less data?)
Always dangerous that you could make the quality worse, so better not I guess, except if you know what you're doing and test the result in the map.
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deen
TECHNICAL Team
Posts: 3575
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
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Re: Cocaine

Post by deen »

Map was released on DDmaX, without the bugs fixed. Closing.
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