DuNoMa

Share your ddrace-related map with the community.
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  • Server PW: nimrocks
  • Rcon Access (F2): test4321
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Soreu
Posts: 1371
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Re: DuNoMa (Dummy moderate)

Post by Soreu »

But looks better for players using entities, it shouldn't be much of a problem to care for both types of players
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Wartopeth
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Re: DuNoMa (Dummy moderate)

Post by Wartopeth »

Done...
edit*: IDK why but when i updated TW from 9.02 to 9.1 version, the server settings were deleted... but whatever, i fixed it.
Attachments
DuNoMa.map
3.0 fixed
(375.56 KiB) Downloaded 92 times
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Pepe
Posts: 157
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Re: DuNoMa (Dummy moderate)

Post by Pepe »

I tested the map twice, didn't find bugs, just a suggestion
Attachments
screenshot_2016-02-26_20-59-53.png
screenshot_2016-02-26_20-59-53.png (361.13 KiB) Viewed 3107 times
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Wartopeth
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Re: DuNoMa (Dummy moderate)

Post by Wartopeth »

Thanks for testing again but the dragging laser has medium streng and I like how it looks ^^ (green is boring XD)

Ps: I couldn't find any bug too, so... I think is ready.
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gdin
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Re: DuNoMa

Post by gdin »

This map appears to be ready. Maybe a tester should take one last look at it before adding it to releasable maps?
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Wartopeth
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Re: DuNoMa

Post by Wartopeth »

TY Dinner but... two weeks ago I finished a new version with a few changes, most of them in gameplay with "harder" parts.
I tested it a lot so I think is bug free...
Attachments
DuNoMa.map
3.0 with few changes
(383.22 KiB) Downloaded 81 times
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Wartopeth
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Re: DuNoMa

Post by Wartopeth »

New design (blocks) and a few changes in gameplay...
I hope its ready.
Attachments
DuNoMa.map
3.1
(602.49 KiB) Downloaded 81 times
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Wartopeth
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Re: DuNoMa

Post by Wartopeth »

Updated version (IMO dummy 2-3).
Harder (more interesting) parts and redesign in some parts, replaced hookthrough tiles and added unlock team.
Test it if you have time!
Attachments
DuNoMa.map
4.0
(632.99 KiB) Downloaded 87 times
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Wartopeth
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Re: DuNoMa

Post by Wartopeth »

Update
Attachments
DuNoMa.map
5.0
(485.07 KiB) Downloaded 89 times
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Ñı©Ø
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Re: DuNoMa

Post by Ñı©Ø »

I tested it: 3* not because of the parts but because of failing... The map itself is good, there are some bugs, most of the screens tho are suggestions!
SpoilerShow
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screenshot_2016-11-20_11-57-32.png (257.8 KiB) Viewed 2746 times
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screenshot_2016-11-20_11-58-47.png (520.33 KiB) Viewed 2746 times
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screenshot_2016-11-20_12-07-48.png (600.92 KiB) Viewed 2746 times
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screenshot_2016-11-20_12-11-39.png (505.54 KiB) Viewed 2746 times
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screenshot_2016-11-20_12-13-57.png (459.95 KiB) Viewed 2746 times
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screenshot_2016-11-20_12-15-43.png (618.47 KiB) Viewed 2746 times
screenshot_2016-11-20_12-20-04.png
screenshot_2016-11-20_12-20-04.png (508.26 KiB) Viewed 2746 times
In the screen that says "the tele thing is weird" maybe I didn't explained myself too well... it is because when you go in tele 24 sometimes you end up nearby it and sometimes you end up far and it looks weird for the info room... just that
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