DuNoMa
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You can join the official testservers and support the testing staff anytime.
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: DuNoMa (Dummy moderate)
But looks better for players using entities, it shouldn't be much of a problem to care for both types of players
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- Wartopeth
- Posts: 151
- Joined: Sun Jun 14, 2015 4:01 am
- Player profile: http://ddnet.tw/players/-9760-Arc-359-urus-9760-/
- Mapper profile: http://ddnet.tw/mappers/-9760-Arc-359-urus-9760-/
- Clan: Team GG
Re: DuNoMa (Dummy moderate)
Done...
edit*: IDK why but when i updated TW from 9.02 to 9.1 version, the server settings were deleted... but whatever, i fixed it.
edit*: IDK why but when i updated TW from 9.02 to 9.1 version, the server settings were deleted... but whatever, i fixed it.
- Attachments
-
- DuNoMa.map
- 3.0 fixed
- (375.56 KiB) Downloaded 92 times
Team GG
Re: DuNoMa (Dummy moderate)
I tested the map twice, didn't find bugs, just a suggestion
- Attachments
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- screenshot_2016-02-26_20-59-53.png (361.13 KiB) Viewed 3117 times
- Wartopeth
- Posts: 151
- Joined: Sun Jun 14, 2015 4:01 am
- Player profile: http://ddnet.tw/players/-9760-Arc-359-urus-9760-/
- Mapper profile: http://ddnet.tw/mappers/-9760-Arc-359-urus-9760-/
- Clan: Team GG
Re: DuNoMa (Dummy moderate)
Thanks for testing again but the dragging laser has medium streng and I like how it looks ^^ (green is boring XD)
Ps: I couldn't find any bug too, so... I think is ready.
Ps: I couldn't find any bug too, so... I think is ready.
Team GG
- gdin
- Posts: 405
- Joined: Wed Dec 10, 2014 5:25 pm
- Location: USA
- Player profile: http://ddnet.tw/players/gdin
- Mapper profile: http://ddnet.tw/mappers/dinner
- YouTube: user/iDDinner
Re: DuNoMa
This map appears to be ready. Maybe a tester should take one last look at it before adding it to releasable maps?
- Wartopeth
- Posts: 151
- Joined: Sun Jun 14, 2015 4:01 am
- Player profile: http://ddnet.tw/players/-9760-Arc-359-urus-9760-/
- Mapper profile: http://ddnet.tw/mappers/-9760-Arc-359-urus-9760-/
- Clan: Team GG
Re: DuNoMa
TY Dinner but... two weeks ago I finished a new version with a few changes, most of them in gameplay with "harder" parts.
I tested it a lot so I think is bug free...
I tested it a lot so I think is bug free...
- Attachments
-
- DuNoMa.map
- 3.0 with few changes
- (383.22 KiB) Downloaded 81 times
Team GG
- Wartopeth
- Posts: 151
- Joined: Sun Jun 14, 2015 4:01 am
- Player profile: http://ddnet.tw/players/-9760-Arc-359-urus-9760-/
- Mapper profile: http://ddnet.tw/mappers/-9760-Arc-359-urus-9760-/
- Clan: Team GG
Re: DuNoMa
New design (blocks) and a few changes in gameplay...
I hope its ready.
I hope its ready.
- Attachments
-
- DuNoMa.map
- 3.1
- (602.49 KiB) Downloaded 81 times
Team GG
- Wartopeth
- Posts: 151
- Joined: Sun Jun 14, 2015 4:01 am
- Player profile: http://ddnet.tw/players/-9760-Arc-359-urus-9760-/
- Mapper profile: http://ddnet.tw/mappers/-9760-Arc-359-urus-9760-/
- Clan: Team GG
Re: DuNoMa
Updated version (IMO dummy 2-3).
Harder (more interesting) parts and redesign in some parts, replaced hookthrough tiles and added unlock team.
Test it if you have time!
Harder (more interesting) parts and redesign in some parts, replaced hookthrough tiles and added unlock team.
Test it if you have time!
- Attachments
-
- DuNoMa.map
- 4.0
- (632.99 KiB) Downloaded 87 times
Team GG
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.tw/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: DuNoMa
I tested it: 3* not because of the parts but because of failing... The map itself is good, there are some bugs, most of the screens tho are suggestions!
In the screen that says "the tele thing is weird" maybe I didn't explained myself too well... it is because when you go in tele 24 sometimes you end up nearby it and sometimes you end up far and it looks weird for the info room... just that
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