Hydra

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sorgaxD
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Re: Hydra (Novice)

Post by sorgaxD »

Then it could be moderate
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Hydra.map
a little bit harder version
(338.09 KiB) Downloaded 90 times
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[A] Awesome
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Re: Hydra (Novice)

Post by [A] Awesome »

Of course if you want it on mod you dont need to make the parts easier but the other parts a bit harder :)
~+~Layout~+~
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sorgaxD
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Re: Hydra (Novice)

Post by sorgaxD »

Updated version
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Hydra.map
(338.21 KiB) Downloaded 86 times
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sorgaxD
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Re: Hydra (Novice)

Post by sorgaxD »

Can someone reply this? or that was all? :x
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Seba0006
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Re: Hydra (Novice)

Post by Seba0006 »

Be patient , many maps are in map testing section for months , my map its in this section from 2015
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sorgaxD
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Re: Hydra

Post by sorgaxD »

ya po loco alguien va a responer?? por ultimo digan que no es aceptado el mapa pero contesten!!!!
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Soreu
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Re: Hydra

Post by Soreu »

  1. Font is bugged, especially letter "F"
  2. Nothing is HD (marked as detail-layer)
  3. Since tele to "Info room" is in left top corner of spawn, rather nobody will notice it and just go right to start line...
  4. Unhookable, hookable, and hookthrough are all looking similiar, in some cases it's hard to guess which is which
  5. Gears are too big and so blurred, which also doesn't look good
  6. CTO11 - Annoying if someone fails it more than 2 times
  7. CTO12 - Nearly impossible with weak hook...
Generally, all the common stuff for first map - annoying, "not-best" flow, kinda unbalanced, rather nothing fresh (parts), design to improve
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sorgaxD
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Re: Hydra

Post by sorgaxD »

oh thanks!!! finally a reply :D, now you can throw this map into the trash ;)
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