Interlude 2

Maps that have been tested.

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funcat
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Interlude 2

Post by funcat » Sat Aug 09, 2014 4:23 am

Awesome map.
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Interlude 2_d100a842.map
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EryX
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Re: Interlude 2

Post by EryX » Sat Aug 09, 2014 7:38 pm

Entities don't work.

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Re: Interlude 2

Post by funcat » Wed Aug 13, 2014 3:13 am

EryX wrote:Entities don't work.
fix
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Interlude 2 (1).map
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Re: Interlude 2

Post by Welf » Wed Aug 13, 2014 3:32 am

This version is still buggy, FunCat is going to fix it

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Re: Interlude 2

Post by funcat » Wed Aug 13, 2014 3:39 am

Welf wrote:This version is still buggy, FunCat is going to fix it
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Interlude2.map
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Re: Interlude 2

Post by Welf » Tue Aug 19, 2014 11:16 pm

.
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screenshot_2014-08-19_22-44-45.png
tileset fail
screenshot_2014-08-19_22-41-34.png
solo/unsolo spam+tileset fail
screenshot_2014-08-19_22-20-48.png
corner
screenshot_2014-08-19_22-11-47.png
corner+add hookthrough there
screenshot_2014-08-19_22-05-34.png
corner ^^
screenshot_2014-08-19_21-59-44.png
wrong entities
screenshot_2014-08-19_21-57-58.png
wrong entities/images

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Re: Interlude 2

Post by funcat » Wed Aug 20, 2014 7:16 am

upd.
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Interlude2.map
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Lady Saavik
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Re: Interlude 2

Post by Lady Saavik » Wed Aug 20, 2014 8:55 pm

erhbdf
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aaa.png

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Re: Interlude 2

Post by funcat » Thu Aug 21, 2014 7:46 am

Lady Saavik wrote:erhbdf
fx
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Interlude2.map
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Re: Interlude 2

Post by Lady Saavik » Fri Aug 22, 2014 11:29 pm

ready for release, name 'Interlude2' on the test srv.
Brutal 4*

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