Tech by Seba0006 & Antro [Dummy]
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- Seba0006
- Posts: 361
- Joined: Mon Jan 12, 2015 10:11 pm
- Location: Chile
- Player profile: http://ddnet.tw/players/Seba0006/
- Mapper profile: http://ddnet.tw/mappers/Seba0006/
- Clan: NTry
Re: Tech (Moderate dummy)
Bugs fixed , Thanks for testing Warthopeth
- Seba0006
- Posts: 361
- Joined: Mon Jan 12, 2015 10:11 pm
- Location: Chile
- Player profile: http://ddnet.tw/players/Seba0006/
- Mapper profile: http://ddnet.tw/mappers/Seba0006/
- Clan: NTry
Re: Tech (Moderate dummy)
Thanks again
Re: Tech (Dummy moderate)
Graphicbug in teleporter under cp3.
- Ryozuki
- Posts: 1748
- Joined: Tue Feb 24, 2015 7:28 am
- Location: Catalonia
- Player profile: http://ddnet.tw/players/Ryozuki/
- Mapper profile: http://ddnet.tw/mappers/Ryozuki/
- Clan: Unique
- Website: https://edgarluque.com
- Discord: Ryozuki#2188
Re: Tech
Moved to archive because Seba0006 is not playing more (it doesn't means it's declined).
[mod=Soreu]Moved to "Waiting for mapper" then[/mod]
[mod=Soreu]Moved to "Waiting for mapper" then[/mod]
Re: Tech by Seba0006 & Antro
tested with jao and Welf
10.0 update added some random entities and hookthrough in this map, you should check it and fix them (it's not many, some random hookables at spawn, at tele 15 part and random hookthrough before tele 1)
game layer should be above front
turning hd off makes it unplayable, you might want to fix that
we think teleport design should be improved, it looks too flashy/weird to us. plus it's really random, sometimes its corners/triangles, sometimes not, sometimes weird tiles.. try making it more consistent
also hookthrough should be a bit more transparent
and this looks quite ugly, use big blocks instead? (see below)
10.0 update added some random entities and hookthrough in this map, you should check it and fix them (it's not many, some random hookables at spawn, at tele 15 part and random hookthrough before tele 1)
game layer should be above front
turning hd off makes it unplayable, you might want to fix that
we think teleport design should be improved, it looks too flashy/weird to us. plus it's really random, sometimes its corners/triangles, sometimes not, sometimes weird tiles.. try making it more consistent
also hookthrough should be a bit more transparent
and this looks quite ugly, use big blocks instead? (see below)
- never T'nP
- Posts: 168
- Joined: Sun Dec 27, 2015 3:21 pm
- Location: Hungary
- Player profile: https://ddnet.tw/players/never-32-T-39-nP/
- Mapper profile: http://ddnet.tw/mappers/never-32-T-39-nP/
- Clan: .Mp*
Re: Tech by Seba0006 & Antro
Hey
I tested the map.
Not that bad map. dummy 3* i think.
Suggestions;
PS.: Maybe u can change the tele color cuz its looks ugly. (doesnt fit to the map)
I tested the map.
Not that bad map. dummy 3* i think.
Suggestions;
SpoilerShow
YouTube (I would like to become a DDNet Tester) (No More..)
fake Leader | Grapich-guy :3 | Skin Editer/Designer | .Mp* Member
Maybe once i will back to tw!
(signature layout by: gdin, Soreu)
fake Leader | Grapich-guy :3 | Skin Editer/Designer | .Mp* Member
Maybe once i will back to tw!
(signature layout by: gdin, Soreu)
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