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Genericore 6 (Brutal 4*)

Posted: Mon Nov 30, 2015 11:13 pm
by Åmol
Too early?
'
maybe I wait another 2 months

Re: Genericore 6

Posted: Tue Dec 01, 2015 7:44 am
by Ryozuki
Finally :3

Genericore = Big teams = Fun

I just like it

Re: Genericore 6

Posted: Tue Dec 01, 2015 7:45 pm
by Åmol
Ryozuki wrote: Genericore = Big teams = Fun
ye, that's actually the definition of Genericore! ;)

Re: Genericore 6 (Brutal)

Posted: Tue Dec 22, 2015 11:33 am
by Welf
good map, didn't check if all parts work (but you made sure everything works?)
bugs:
remove skull image
SpoilerShow
is he supposed to catch and unfreeze his mate here? look really faily that close to the end :o
is he supposed to catch and unfreeze his mate here? look really faily that close to the end :o
screenshot_2015-12-22_11-23-54.png (241.91 KiB) Viewed 4708 times
possible weapon cheat
possible weapon cheat
screenshot_2015-12-22_11-20-48.png (402.56 KiB) Viewed 4708 times
hard to see unfreeze, maybe remove background here, it is really confusing (remove background at the whole part)
hard to see unfreeze, maybe remove background here, it is really confusing (remove background at the whole part)
screenshot_2015-12-22_11-20-25.png (448.44 KiB) Viewed 4708 times
meeeh, i don't like how you marked unfreeze, maybe change it (in whole map), since it can be confusing
meeeh, i don't like how you marked unfreeze, maybe change it (in whole map), since it can be confusing
screenshot_2015-12-22_11-17-27.png (52.8 KiB) Viewed 4708 times
too much space between shields, possible weapon cheat
too much space between shields, possible weapon cheat
screenshot_2015-12-22_11-17-21.png (548.5 KiB) Viewed 4708 times
entitie bug
entitie bug
screenshot_2015-12-22_11-17-17.png (396.52 KiB) Viewed 4708 times

Re: Genericore 6 (Brutal)

Posted: Wed Dec 23, 2015 7:50 pm
by Åmol
You got the part wrong, all parts works fine.
Shields "bug" is a keeper.
added unfreeze etc. & removed skull image.

Re: Genericore 6 (Brutal)

Posted: Sun Jan 03, 2016 6:24 pm
by Åmol
That should probably be it. I ran the map a couple of times again. Everything seems fine.

Re: Genericore 6 (Brutal)

Posted: Sun Jan 03, 2016 7:13 pm
by Silex
Åmol wrote:That should probably be it. I ran the map a couple of times again. Everything seems fine.
Even if we say 3789575 map is ready nothing will happen, seems to be that this is DDnet at the time. A waiting for release like 2-3 months even if the map is ready much more earlier :-) I miss the old times where u tested 1-2 times and map ready.

'Back to topic' posts in 3 2 1

Re: Genericore 6 Brutal ★★★★☆

Posted: Sun Jan 03, 2016 9:58 pm
by [A] Awesome
@silex
We have 14 official testers(most of them inactive or not very experienced)
And more then 50maps to test.This amount of maps is to mutch to handle for the testing team.Without new testers people have to wait long for release... its sad but true.

Re: Genericore 6 Brutal ★★★★☆

Posted: Sun Jan 03, 2016 10:05 pm
by RayB.
[A] Awesome wrote:@silex
We have 14 official testers(most of them inactive or not very experienced)
And more then 50maps to test.This amount of maps is to mutch to handle for the testing team.Without new testers people have to wait long for release... its sad but true.
I think he means that many maps are releasable but waiting to get confirmed by nobody and nobody releases map actually.

Re: Genericore 6 Brutal ★★★★☆

Posted: Sun Jan 03, 2016 10:25 pm
by Silex
It's just the point that it don't comes to a end of the testing phase. If DDNet will stay then please think about something that leads to the end of the testing phase. Imo it's still a good idea to introduce a vote for 'ready'. Like 3 yes votes -> directly to planned releases. But atm i guess we don't know what happens to DDNet huh?