Empire Desp

Maps that have been tested.

Moderator: jao

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BannZay
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Re: Empire Desp

Post by BannZay » Tue Nov 22, 2016 4:47 pm

@Ninjed, I just made a single run. HUH, HOW IT COULD BE READY?
Its DDMax level of testing. We have 999 maps, a lot of mappers. Why do we accept maps with such bugs?
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P.s.: I must say one more time. I just made a single run, not even test. Im sure there much more bugs

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jao
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Re: Empire Desp

Post by jao » Tue Nov 22, 2016 5:04 pm

Everyone can do mistakes. Why do you rage so hard. Im sure there are better maps in forum who deserve to be released too but for ddnet the map doesnt have have to be good, just good enough. Also dont forget that this map waited almost a year. Ofc it sux that there are still some bugs tho :/

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BannZay
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Re: Empire Desp

Post by BannZay » Tue Nov 22, 2016 5:13 pm

jao wrote:Everyone can do mistakes. Why do you rage so hard. Im sure there are better maps in forum who deserve to be released too but for ddnet the map doesnt have have to be good, just good enough. Also dont forget that this map waited almost a year. Ofc it sux that there are still some bugs tho :/
True place for such discussion is offtopic or PM
SpoilerShow
I found there:
- very easy cut
- easy graphical bug
- easy entities bug

How it could be missed by legit tester?
I`m raged to see "Ready for release" on maps with such bugs

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Re: Empire Desp

Post by RayB. » Tue Nov 22, 2016 6:18 pm

I'm sorry but the map can't get released today since it looks like that the map isn't that ready how It should be ._.
I will take another look on it and fix the bugs then, again sorry :roll: .

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Re: Empire Desp

Post by Ninjed » Wed Nov 23, 2016 8:32 am

Take my apologizes, guess i have no test anymore and give ready. D:
The Real One!

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Re: Empire Desp (Novice)

Post by RayB. » Thu Nov 24, 2016 4:56 pm

Soreu wrote: Gameplay: Some parts feels like novice 1*, some even like moderate - especially at the end.
Somehow the map is still like that but nevermind I guess ^^.

Here the fixed map.(may be some bugs remaining)
Empire Desp.map
(1.18 MiB) Downloaded 6 times

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Re: Empire Desp

Post by BannZay » Fri Nov 25, 2016 2:03 pm

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screenshot_2016-11-22_17-32-38.png
THIS CUT IS STILL HERE!
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screenshot_2016-11-25_14-53-42.png (262.35 KiB) Viewed 940 times

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Deeper
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Re: Empire Desp

Post by Deeper » Fri Nov 25, 2016 3:48 pm

Thanks Rayb For fix bugs when I was not! :) .
It's funny , I asked to test this map a few times but tested it 3 times after she was "Ready for release" :D :D :D
___

I fixed all except 2 screen. thx banzay, and thanks RayB. again
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Empire Desp.map
(1.18 MiB) Downloaded 5 times
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds

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BannZay
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Re: Empire Desp

Post by BannZay » Fri Nov 25, 2016 6:52 pm

Cut still there, bad switches still there
Why did you use old and new hts? Old ones is worse in all cases

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Re: Empire Desp

Post by Deeper » Fri Nov 25, 2016 7:18 pm

Because I can
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds

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