ZonkyLand by KennY.* & GolfaN (Moderate/Brutal)

Maps that have been tested.

Moderator: jao

KennY.*
User
Posts: 3
Joined: Thu Oct 01, 2015 7:43 pm

ZonkyLand by KennY.* & GolfaN (Moderate/Brutal)

Post by KennY.* » Thu Nov 26, 2015 2:07 pm

Hallo guys! It is my 1st map "ZonkyLand". It is short (pros can finish it in 4-5 minutes). Special thanks GolfaN for design and Deeper for logo.
Attachments
ZonkyLand.map
(715.33 KiB) Downloaded 13 times

User avatar
xPeke
User
Posts: 325
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: Zonsa
Mapper profile: =xPeke=
Clan: unique

Re: ZonkyLand (moderate 5*) by KennY.* and GolfaN

Post by xPeke » Thu Nov 26, 2015 3:39 pm

TestED with Dummy, no much bugs.
Very short map.
Many Edgehooks.
Not that creative.

KennY i like u very much, ure my bro, but i dont think that this map is long enough, or creative enough, it remember me little bit to aim while playing. Maybe add 5 more parts then its long enough. but then it is still Mod 2* or Maaaaaybeee 1*.

Nice map to learn Edgehooks but then are too much so its just annoying. Overwork it and then its a nice map to play!

Otherwise i wish u very good luck with that map cause it has potential.
SpoilerShow
screenshot_2015-11-26_15-16-38.png
screenshot_2015-11-26_15-21-20.png
screenshot_2015-11-26_15-23-25.png
screenshot_2015-11-26_15-32-09.png
EDIT: Pls add sv_pauseable 1 cause the RF-Part + the ht part

User avatar
Fňokurka oo7
User
Posts: 1195
Joined: Thu Feb 19, 2015 1:33 am
Clan: ( . Y . )

Re: ZonkyLand (moderate 5*) by KennY.* and GolfaN

Post by Fňokurka oo7 » Thu Nov 26, 2015 3:56 pm

WTF THIS MAP IS NOT MODERATE 2*
PLAY THE MAP FIRST!
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.

User avatar
Deeper
Community Team: In-Game Moderator
Posts: 687
Joined: Sat Apr 04, 2015 11:10 pm
Location: Russia
Player profile: Deeper
Mapper profile: Deeper
Clan: Renaissance
Website: http://www.youtube.com/user/TheMatricaTV

Re: ZonkyLand (moderate 5*) by KennY.* and GolfaN

Post by Deeper » Thu Nov 26, 2015 3:59 pm

2 mod? -no
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds

User avatar
xPeke
User
Posts: 325
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: Zonsa
Mapper profile: =xPeke=
Clan: unique

Re: ZonkyLand (moderate 5*) by KennY.* and GolfaN

Post by xPeke » Thu Nov 26, 2015 4:05 pm

Fnokurka Stop Caps.

Deeper + Fnokurka Give me one reason why not! its just Edgehook + Just one faily Part and it is a 5 min map so say Why it should be mod5!

Edit: i played the map ...

User avatar
Fňokurka oo7
User
Posts: 1195
Joined: Thu Feb 19, 2015 1:33 am
Clan: ( . Y . )

Re: ZonkyLand (moderate 5*) by KennY.* and GolfaN

Post by Fňokurka oo7 » Thu Nov 26, 2015 4:16 pm

Here you go:
SpoilerShow
screenshot_2015-11-26_16-10-43.png
.
screenshot_2015-11-26_16-10-49.png
.
screenshot_2015-11-26_16-10-56.png
.
screenshot_2015-11-26_16-10-57.png
.
screenshot_2015-11-26_16-11-03.png
.
screenshot_2015-11-26_16-11-05.png
.
screenshot_2015-11-26_16-11-09.png
.
screenshot_2015-11-26_16-11-15.png
.
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.

[A] Awesome
User
Posts: 444
Joined: Sun Sep 14, 2014 5:15 pm
Player profile: [A] Awesome
Mapper profile: [A] Awesome

Re: ZonkyLand (moderate 5*) by KennY.* and GolfaN

Post by [A] Awesome » Thu Nov 26, 2015 4:21 pm

Peke a map with many edgehooks is never under mod4
Dont matter how short or long it is.
~+~Layout~+~
Signature Layout by [A] Awesome

User avatar
xPeke
User
Posts: 325
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: Zonsa
Mapper profile: =xPeke=
Clan: unique

Re: ZonkyLand (moderate 5*) by KennY.* and GolfaN

Post by xPeke » Thu Nov 26, 2015 4:24 pm

Screen 1: just Edgehook 4 times.
Screen 2: Just R-F
Screen 3: Not Hard
Screen 4: just damn faily
Screen 5: Not Hard Too
Screen 6: Not Hard
Screen 7: Just a normal Edgejump Part!
Screen 8: Hard Part

But i wana hear other Opinions!


My new map i think brut 4*
SpoilerShow
screenshot_2015-11-26_16-26-24.png

[A] Awesome
User
Posts: 444
Joined: Sun Sep 14, 2014 5:15 pm
Player profile: [A] Awesome
Mapper profile: [A] Awesome

Re: ZonkyLand (moderate 5*) by KennY.* and GolfaN

Post by [A] Awesome » Thu Nov 26, 2015 4:29 pm

"Just edgehook 4 times" - "just R-F"
No mod2 player can do it.
Just because a map is short doesnt mean its easy.

Edit: Design Bug on your new map pls test it first.
~+~Layout~+~
Signature Layout by [A] Awesome

User avatar
xPeke
User
Posts: 325
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: Zonsa
Mapper profile: =xPeke=
Clan: unique

Re: ZonkyLand (moderate 5*) by KennY.* and GolfaN

Post by xPeke » Thu Nov 26, 2015 4:32 pm

Ok i just talk here with 2 guys. Thats MY opinion, i am not here to fight, just to help other Mappers, Testers, Player, ...
and when a Map is short it is more ez, then 10 parts of the same difficulty. Maybe i exaggerate (Google Translater) with Mod 2* but it is never Really NEVER Mod 5*

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests