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Re: DarkMove by =xPeke=

Posted: Mon Jul 25, 2016 9:52 am
by Lumina
For my opinion the map can be released

Re: DarkMove by =xPeke=

Posted: Mon Jul 25, 2016 12:05 pm
by RayB.
[release=3; Solo]"DarkMove"; =xPeke=[/release]

Re: DarkMove by =xPeke=

Posted: Wed Jul 27, 2016 9:42 am
by Lumina
I found some bugs, but i dont know if this is related.


I hope this map isnt already released.....

SpoilerShow
1 tile above the ground.png
1 tile above the ground.png (701.1 KiB) Viewed 1443 times
missing hookthrough.png
missing hookthrough.png (403.74 KiB) Viewed 1443 times
some dark blocks some not.png
some dark blocks some not.png (578.33 KiB) Viewed 1443 times
some dark blocks some not 1.1.png
some dark blocks some not 1.1.png (475.86 KiB) Viewed 1443 times

Re: DarkMove by =xPeke=

Posted: Wed Jul 27, 2016 12:04 pm
by RayB.
Everything is fine ;)
1. It's okay to put a totele on the ground in solo maps.
2. The hooktrough isn't missing. You don't need one there.
3,4 You can't see the freeze in the blocks. The blocks have no holes.