DarkMove by =xPeke=

Maps that have been tested.

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Lumina
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Re: DarkMove by =xPeke=

Post by Lumina » Mon Jul 25, 2016 9:52 am

For my opinion the map can be released
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Lumina

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RayB.
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Re: DarkMove by =xPeke=

Post by RayB. » Mon Jul 25, 2016 12:05 pm

Ready for Release
"DarkMove" by =xPeke=
Solo 3

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Lumina
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Re: DarkMove by =xPeke=

Post by Lumina » Wed Jul 27, 2016 9:42 am

I found some bugs, but i dont know if this is related.


I hope this map isnt already released.....

SpoilerShow
1 tile above the ground.png
1 tile above the ground.png (701.1 KiB) Viewed 537 times
missing hookthrough.png
missing hookthrough.png (403.74 KiB) Viewed 537 times
some dark blocks some not.png
some dark blocks some not.png (578.33 KiB) Viewed 537 times
some dark blocks some not 1.1.png
some dark blocks some not 1.1.png (475.86 KiB) Viewed 537 times
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RayB.
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Re: DarkMove by =xPeke=

Post by RayB. » Wed Jul 27, 2016 12:04 pm

Everything is fine ;)
1. It's okay to put a totele on the ground in solo maps.
2. The hooktrough isn't missing. You don't need one there.
3,4 You can't see the freeze in the blocks. The blocks have no holes.

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