Run into the light (Brutal)

Share your ddrace-related map with the community.
The official map testing moved to our discord (https://ddnet.org/discord).
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
  • Server PW: nimrocks
  • Rcon Access (F2): test4321
Silex
Posts: 1124
Joined: Tue May 06, 2014 6:40 pm
Mapper profile: http://ddnet.tw/mappers/Silex/

Run into the light (Brutal)

Post by Silex »

Map by the jealous Silex & <BµmM>
Mod 3* or smth imo
Run into the light.map
(347.29 KiB) Downloaded 72 times
Silex
Posts: 1124
Joined: Tue May 06, 2014 6:40 pm
Mapper profile: http://ddnet.tw/mappers/Silex/

Re: Run into the light

Post by Silex »

Tested with Fnokurka
Changed the end a little bit, nothing important.
Attachments
Run into the light.map
(347.57 KiB) Downloaded 73 times
User avatar
Fňokurka oo7
Posts: 1195
Joined: Thu Feb 19, 2015 1:33 am
Clan: ( . Y . )

Re: Run into the light

Post by Fňokurka oo7 »

Whole map works well, no bugs found.
I like it!
In my opinon moderate 4*. (It's short and quite easy, but it's also faily...)
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
User avatar
xPeke
Posts: 328
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: https://ddnet.tw/players/Zonsa/
Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
Clan: unique

Re: Run into the light

Post by xPeke »

Testet with Schulzer and Mapper

Map is very good, And VERY Faily, the whole map is Faily ;_;
Without Super imposible for me and Schulzer.

We found no Bugs.

I would say Brutal 1*
User avatar
BamBam
Posts: 985
Joined: Sat Apr 11, 2015 9:17 pm
Location: Canada
Player profile: http://ddnet.tw/players/BamBam/
Mapper profile: http://ddnet.tw/mappers/BamBam/

Re: Run into the light

Post by BamBam »

Tested with dummy a little, also quickly with mapper,
I guess map is okay, design is nice but the map is quite too faily and cramped for mod 3/4*, I would say Brutal 1* as well.
i exist
so do you
magic
User avatar
Fňokurka oo7
Posts: 1195
Joined: Thu Feb 19, 2015 1:33 am
Clan: ( . Y . )

Re: Run into the light

Post by Fňokurka oo7 »

It's small cut, but it's still cut and it can be easily fixed. (You hamer fly up and both fall using wall...)
Attachments
screenshot_2015-10-11_18-57-48.png
screenshot_2015-10-11_18-57-48.png (275.86 KiB) Viewed 2257 times
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Silex
Posts: 1124
Joined: Tue May 06, 2014 6:40 pm
Mapper profile: http://ddnet.tw/mappers/Silex/

Re: Run into the light

Post by Silex »

Fixed
Attachments
Run into the light.map
(347.64 KiB) Downloaded 79 times
Teengoten
Posts: 56
Joined: Wed Sep 09, 2015 1:20 am
Location: Germany
Player profile: http://ddnet.tw/players/Teengoten/
Mapper profile: http://ddnet.tw/mappers/Teengoten/
Clan: [baer]

Re: Run into the light

Post by Teengoten »

Heyho,

tested with Dummy - Silex - Dummy - Forris - Dummy.

Probably 1* Brutal, cause there's no tele in the whole map. It's short, but really faily everywhere. Otherwise it also could be Mod 5*?

I don't really like it. Forris doesn't like it, too. But that shouldn't be a problem, cause the other testers like it.

Bugs:
SpoilerShow
screenshot_2015-10-12_23-10-33.png
screenshot_2015-10-12_23-10-33.png (518.47 KiB) Viewed 2209 times
screenshot_2015-10-12_23-20-31.png
screenshot_2015-10-12_23-20-31.png (1.22 MiB) Viewed 2209 times
screenshot_2015-10-12_23-21-32.png
screenshot_2015-10-12_23-21-32.png (321.26 KiB) Viewed 2209 times
screenshot_2015-10-12_23-22-38.png
screenshot_2015-10-12_23-22-38.png (459.74 KiB) Viewed 2209 times
screenshot_2015-10-12_23-23-55.png
screenshot_2015-10-12_23-23-55.png (393.89 KiB) Viewed 2209 times
screenshot_2015-10-12_23-25-09.png
screenshot_2015-10-12_23-25-09.png (418.11 KiB) Viewed 2209 times
Wish you good luck for release!
Nobody tests your map or there are maps left who need to be tested? - Contact me in skype.
Silex
Posts: 1124
Joined: Tue May 06, 2014 6:40 pm
Mapper profile: http://ddnet.tw/mappers/Silex/

Re: Run into the light

Post by Silex »

Well there are no bugs except the first screen so .. lol :D speeders are just there to make it different and harder. Thanks for test. I will upload new Version tomorrow.
Teengoten
Posts: 56
Joined: Wed Sep 09, 2015 1:20 am
Location: Germany
Player profile: http://ddnet.tw/players/Teengoten/
Mapper profile: http://ddnet.tw/mappers/Teengoten/
Clan: [baer]

Re: Run into the light

Post by Teengoten »

I think these "bugs" are bugs, cause you get freezed there, although it shows there is not freeze. :)
Nobody tests your map or there are maps left who need to be tested? - Contact me in skype.
Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests