Timbos maps

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Index
Posts: 1133
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: Timbos maps

Post by Index »

Sry, that I changed that but I couldn't do it without that hooktiles, so maybe it would be too hard compared to the rest of the map?!..
However, I quickly removed the hookable tiles. So, decide which version we should take and then the map is releaseable (:
It's your map after all :3
Attachments
Autumn Sky.map
w/o hookable tiles there
(194.13 KiB) Downloaded 99 times
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imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
Player profile: http://ddnet.tw/players/imp/
Mapper profile: http://ddnet.tw/mappers/imp/

Re: Timbos maps

Post by imp »

Just because you couldn't do it doesn't mean that it's necessarily too hard. It's not nice to add hookable tiles without asking the mapper
Index
Posts: 1133
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: Timbos maps

Post by Index »

Index wrote:Sry, that I changed that but I couldn't do it without that hooktiles, so maybe it would be too hard compared to the rest of the map?!..
However, I quickly removed the hookable tiles. So, decide which version we should take and then the map is releaseable (:
It's your map after all :3
Index wrote:Hey,
Timbo seems to be inactive for a while now, so I decided to take a look at the two maps.
I agree with Saavik, that The Stone is not really good at all. Sry, but we should not release the map.
However, Autumn Sky is imo a great solo map. I fixed all the screenies, cleaned up the tilesets (removed three and moved two to external), enhanced the sun, changed some parts, added few unfreezes and completely reworked the doodads layer (+added an addtional one for more details).
The map should be ready for release now, nevertheless maybe someone wants to take a final look at it before.
I said that I slightly changed some gameplay-related things and I already apologized. Furthermore I think it's also too hard compared to the rest of the map.
However, I see, that it was not really nice of me. We had this topic before and ye, sometimes I change too much while simply trying to enhance a (forgotten and/or abandoned) map. Sry once again, I'll really try to change that habit in the future, but for now, it was imo not a big deal (:
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Evoli
Posts: 128
Joined: Wed May 07, 2014 10:42 pm
Player profile: http://ddnet.tw/players/Evoli/
Mapper profile: http://ddnet.tw/mappers/Evoli/

Re: Timbos maps

Post by Evoli »

now than i understand how to do this part i was confused how you do this without any weapons :s.

now the map is ready for the release if you fix this bug and i would say
solo 2-3 stars



KILL THIS BUG WITH FIXING!!!! :D
KILL THIS BUG WITH FIXING!!!! :D
Screenshoot 1.png (127.6 KiB) Viewed 2511 times
have a nice day!
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Lady Saavik
Posts: 1763
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Player profile: http://ddnet.tw/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: Timbos maps

Post by Lady Saavik »

Evoli you can fix it, upload the map and tell deen to release it
It's faster
Now I bet deen will do it.
Mapper waited long enough.
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Evoli
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Mapper profile: http://ddnet.tw/mappers/Evoli/

Re: Timbos maps

Post by Evoli »

well i fixed the bug and sent the map deen so the map will be released :)
have a nice day!
Ama
Posts: 921
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Re: Timbos maps

Post by Ama »

index good job in changing some things this map was overly faily i think :D
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deen
TECHNICAL Team
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Discord: deen#5910

Re: Timbos maps

Post by deen »

Autumn Sky released.
Timbo
Posts: 12
Joined: Mon Jul 21, 2014 9:38 pm

Re: Timbos maps

Post by Timbo »

Thank you deen :)
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Lady Saavik
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Re: Timbos maps

Post by Lady Saavik »

because deen made so much with this map ^^
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