HookThrough3 (Moderate)
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 444
- Joined: Sun Sep 14, 2014 5:15 pm
- Player profile: http://ddnet.tw/players/-91-A-93--32-Awesome/
- Mapper profile: http://ddnet.tw/mappers/-91-A-93--32-Awesome/
HookThrough3 (Moderate)
finally i finished HookThrough3
map has allready been tested by a couple of persons thanks to all of them! <3
Now its ready for the forum
The map is also allready on the testserver.
map has allready been tested by a couple of persons thanks to all of them! <3
Now its ready for the forum
The map is also allready on the testserver.
- Attachments
-
- HookThrough3.map
- (293.65 KiB) Downloaded 84 times
~+~Layout~+~
Signature Layout by [A] Awesome
Signature Layout by [A] Awesome
- xPeke
- Posts: 328
- Joined: Sat Dec 06, 2014 3:34 pm
- Player profile: https://ddnet.tw/players/Zonsa/
- Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
- Clan: unique
Re: HookThrough3
Testet, and found some Bugs
and some Design bugs.
i like the map very much. nice design and some really nice parts, the only thing is that the map is very short, and some parts are mod1* and some brut1*
but i never know that i can ninja through tele :DDD thats a nice idea
Good Work Awesome
and some Design bugs.
i like the map very much. nice design and some really nice parts, the only thing is that the map is very short, and some parts are mod1* and some brut1*
but i never know that i can ninja through tele :DDD thats a nice idea
Good Work Awesome
SpoilerShow
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- Posts: 444
- Joined: Sun Sep 14, 2014 5:15 pm
- Player profile: http://ddnet.tw/players/-91-A-93--32-Awesome/
- Mapper profile: http://ddnet.tw/mappers/-91-A-93--32-Awesome/
Re: HookThrough3
pic1-fixed
pic2-fixed
pic3- well known hookthrough bug for me its not fixable without new Hookthrough feature.
pic4-what do you mean? missing tele is intended because to mutch tele looks ugly with enteties and can cause lags. Missing unhook is also intended its a bug prevention(weird Hookthrough through unhook)
pic5-fixed
pic6-fixed
pic7/8- again missing tele is intended or do you mean sth else?
pic9-not necessary or?
pic10 fixed
thanks for testing btw what part is unbalanced?
everyone i asked said the map is mod2-3 no one mention a too hard part.
my opinion is mod2 btw.
pic2-fixed
pic3- well known hookthrough bug for me its not fixable without new Hookthrough feature.
pic4-what do you mean? missing tele is intended because to mutch tele looks ugly with enteties and can cause lags. Missing unhook is also intended its a bug prevention(weird Hookthrough through unhook)
pic5-fixed
pic6-fixed
pic7/8- again missing tele is intended or do you mean sth else?
pic9-not necessary or?
pic10 fixed
thanks for testing btw what part is unbalanced?
everyone i asked said the map is mod2-3 no one mention a too hard part.
my opinion is mod2 btw.
- Attachments
-
- HookThrough3.map
- (293.66 KiB) Downloaded 80 times
~+~Layout~+~
Signature Layout by [A] Awesome
Signature Layout by [A] Awesome
- BamBam
- Posts: 985
- Joined: Sat Apr 11, 2015 9:17 pm
- Location: Canada
- Player profile: http://ddnet.tw/players/BamBam/
- Mapper profile: http://ddnet.tw/mappers/BamBam/
Re: HookThrough3
Played with dummy, really cool! Creative parts, nice design, and fun!
Mod 2*, Other than ht, no bugs.
Imo Ready for Release.
Mod 2*, Other than ht, no bugs.
Imo Ready for Release.
i exist
so do you
magic
so do you
magic
- Fňokurka oo7
- Posts: 1195
- Joined: Thu Feb 19, 2015 1:33 am
- Clan: ( . Y . )
Re: HookThrough3
I played this map with Tyxpek, we both enjoyed it, but it is unbalanced a bit.
Also we found that ninja part anoying and not-fiting to the map, especially ninja cutting through teleport is really weird and sometimes really random.
Also we found that ninja part anoying and not-fiting to the map, especially ninja cutting through teleport is really weird and sometimes really random.
SpoilerShow
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
-
- Posts: 444
- Joined: Sun Sep 14, 2014 5:15 pm
- Player profile: http://ddnet.tw/players/-91-A-93--32-Awesome/
- Mapper profile: http://ddnet.tw/mappers/-91-A-93--32-Awesome/
Re: HookThrough3
Ninja part is pretty easy you just need to know how to do it and then its not random anymore.
SpoilerShow
Just go as near as possible to the tele(touch it a bit with the tee) then it should be first try.
~+~Layout~+~
Signature Layout by [A] Awesome
Signature Layout by [A] Awesome
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- Posts: 39
- Joined: Fri Jul 17, 2015 9:37 pm
- Player profile: http://ddnet.tw/mappers/TyxpekCZ
- Mapper profile: http://ddnet.tw/mappers/TyxpekCZ
Re: HookThrough3
still random...
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- Posts: 444
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Re: HookThrough3
How can it be random if i can do it first try?
And btw testers always complain that some maps are uncreative... and now i have a part which i personally have never seen before accept in solo and now they tell me its random? And another Tester (peke) wrote thats a nice idea...
Sometimes i dont get what testers want
And btw testers always complain that some maps are uncreative... and now i have a part which i personally have never seen before accept in solo and now they tell me its random? And another Tester (peke) wrote thats a nice idea...
Sometimes i dont get what testers want
~+~Layout~+~
Signature Layout by [A] Awesome
Signature Layout by [A] Awesome
- Fňokurka oo7
- Posts: 1195
- Joined: Thu Feb 19, 2015 1:33 am
- Clan: ( . Y . )
Re: HookThrough3
Well, you know how to do that, but people who don't will be anoyed by that part. We just said how we felt about that...and except that we really like the map. We just found that part really weird and that teleport is just sucks in our opinion.
I know exactly what I want.
I know exactly what I want.
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
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