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Sarpan

Posted: Mon Aug 10, 2015 2:13 pm
by OS'Rush
Please tell me problems or say that all is fine

Re: Sarpan

Posted: Tue Aug 11, 2015 1:57 am
by hi_leute_gll
This is the reworked version of Turquoise, right?

Re: Sarpan

Posted: Tue Aug 11, 2015 8:46 am
by OS'Rush
yeah
reworked and expanded

Re: Sarpan

Posted: Thu Aug 13, 2015 12:56 pm
by Ñı©Ø
OS'Rush wrote:yeah
reworked and expanded
I tested it! You have nice mapping ideas... the map is a bit unbalanced... it has a lot of easy freeze drag parts and faily hard parts... i found some bugs...
About rating, it can be on 2*mod...
SpoilerShow
screenshot_2015-08-13_12-43-47.png
screenshot_2015-08-13_12-42-17.png
screenshot_2015-08-13_12-40-13.png
screenshot_2015-08-13_12-40-02.png
screenshot_2015-08-13_12-39-19.png
screenshot_2015-08-13_12-38-57.png
screenshot_2015-08-13_12-38-07.png
screenshot_2015-08-13_12-36-52.png
screenshot_2015-08-13_12-36-03.png
screenshot_2015-08-13_12-35-45.png
screenshot_2015-08-13_12-34-56.png
screenshot_2015-08-13_12-33-39.png
screenshot_2015-08-13_12-32-16.png
screenshot_2015-08-13_12-31-25.png
screenshot_2015-08-13_12-29-00.png
screenshot_2015-08-13_12-28-35.png
screenshot_2015-08-13_12-28-17.png
screenshot_2015-08-13_12-27-13.png

Re: Sarpan

Posted: Thu Aug 13, 2015 1:48 pm
by imp
Hmm, I like superjump parts

Re: Sarpan

Posted: Thu Aug 13, 2015 2:09 pm
by BannZay
Nico, thx for testing, man! I`m take care about this map, and trying to help to not so much experienced but I guess talanted mapper.I know the map, so I should to discuss about ur test :
1.Planned, also not agree, you fail easy part so lost ur time then
2.I dont think so
4.Not necessary, with this u got nothing, but agree.Not necessary, with this u got nothing, but agree.
6. Known and mapper dont want add unfreeze, but I`m not fully agree with this mapper decision
7. idk , he want this part like its looks now
8. Worked as intendet
10. hard, faily?
13. Sry, but I cant found nothing annoing in this.
14 probably
17 probably
3,5,9,11,12,15,16,18 ++++ =)
Probably its not latest version, almost all graphics bugs known. :/

Re: Sarpan

Posted: Fri Aug 14, 2015 3:20 pm
by OS'Rush
Okay, I think I fixed the problems, but I haven't changed any part.
I sent you the fixed map

Re: Sarpan

Posted: Thu Aug 27, 2015 8:12 am
by Deeper
i just look map
SpoilerShow
sarpan.png
sarpan (6).png
sarpan (5).png
it looks ugly
sarpan (4).png
it looks ugly
sarpan (4).png (38.65 KiB) Viewed 1192 times
sarpan (3).png
can add transparency? in TH
sarpan (2).png
sapran.png
remove freeze

Re: Sarpan

Posted: Fri Aug 28, 2015 9:41 am
by OS'Rush
Okay, I can fix all these problems in 2 weeks when I'm back home, but actually I'm in holidays.I think, the faily part (picture 3) is pretty easy because you can stay on the 4 blocks and hook him with dj so in my view you there are parts where you need more skill to avoid fails than at part 2.

Re: Sarpan

Posted: Thu Sep 10, 2015 1:07 pm
by OS'Rush
Fixed Version: