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Re: Aim 11.0

Posted: Mon Aug 03, 2015 9:10 pm
by Aoe
hi_leute_gll wrote:They also will complain if we reject it with good arguements, but at least then Testers won't have to waste their time and could test better maps.^^
Hi_leute_gll 1'st hater :D

Re: Aim 11.0

Posted: Mon Aug 03, 2015 9:36 pm
by imp
Haha, this thread is up here since half a day and has yet more posts than 95% of the others

Re: Aim 11.0

Posted: Mon Aug 03, 2015 10:04 pm
by Aoe
So it seems like hi_leute_gll reported my post
Aoe wrote:Hi_leute_gll 1'st hater :D
"insulting spam" is what he wrote.
now, lets take a look at his.
hi_leute_gll wrote:They also will complain if we reject it with good arguements, but at least then Testers won't have to waste their time and could test better maps.^^
who is insulting the other guy here? :)

Re: Aim 11.0

Posted: Mon Aug 03, 2015 10:13 pm
by deen
Calm down guys, don't insult each others and don't feel insulted. We'll release the map if it's good, so get to testing instead of talking weird stuff here.

Re: Aim 11.0

Posted: Mon Aug 03, 2015 11:06 pm
by imp
I tested gameplay. Map is pretty fine. Some parts are extremely faily and 2 parts were (for me) a lot harder than the rest. I think 3* brutal would fit since there is no real ultra uber mega supa dupa hardcore part.

1 part misses probably rocket. Not doable without
Need rocket???
Need rocket???
rocket.png (802.86 KiB) Viewed 3402 times

Re: Aim 11.0

Posted: Tue Aug 04, 2015 5:02 pm
by Seba0006
Start gametile missed
screenshot_2015-08-03_17-40-45.png
screenshot_2015-08-03_17-40-45.png (539.12 KiB) Viewed 3368 times
Missed tele
screenshot_2015-08-03_17-40-53.png
screenshot_2015-08-03_17-40-53.png (635.46 KiB) Viewed 3368 times

Re: Aim 11.0

Posted: Tue Aug 04, 2015 5:04 pm
by Fňokurka oo7
There are also bugs like tele marked as freeze...

Re: Aim 11.0

Posted: Tue Aug 04, 2015 5:31 pm
by Aoe
imp wrote: 1 part misses probably rocket. Not doable without
rocket.png
ah, there used to be hookable right. i changed it later and didnt think about this part xD

Re: Aim 11.0

Posted: Tue Aug 04, 2015 7:16 pm
by IRGNW
easiest nf of all aims

Re: Aim 11.0

Posted: Tue Aug 04, 2015 7:23 pm
by Knight
IRGNW wrote:easiest nf of all aims
Its the same one he used for "Baby Aim 1.0" just enlarged.