Aim 11.0

Maps that have been tested.

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Silex
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Re: Aim 11.0

Post by Silex » Tue Aug 04, 2015 7:25 pm

XD

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Aoe
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Re: Aim 11.0

Post by Aoe » Wed Aug 05, 2015 8:32 am

So i fixed the bugs, but i will make the map longer, me, Sui & cloudly figured it would be better.
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hi_leute_gll
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Re: Aim 11.0

Post by hi_leute_gll » Wed Aug 05, 2015 12:38 pm

Archive until then.
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Re: Aim 11.0

Post by Aoe » Wed Aug 12, 2015 11:13 am

Should be good now, not gonna make it longer.
[attachment=0]Aim 11.0.map[/attachment]
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meew'
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Re: Aim 11.0

Post by meew' » Wed Aug 12, 2015 7:50 pm

If i would be good at shotgun... xD
911 mapping police

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Gaprik
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Re: Aim 11.0

Post by Gaprik » Fri Aug 14, 2015 5:20 pm

Brutal 4/5
| Impact Co' Leader | mapper | 2nd best italian hf driver |

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Aoe
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Re: Aim 11.0

Post by Aoe » Mon Aug 17, 2015 9:52 am

Gaprik wrote:Brutal 4/5
Brutal 3. max 4!
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Re: Aim 11.0

Post by Spyker » Sat Aug 22, 2015 7:19 pm

brutal 4 for last 2 parts, the fking rocket part grrrrr... aoe, I needed our superbotclient, tested it and didn't found bugs.

ready for release, dont know what are we waiting for.

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Re: Aim 11.0

Post by hi_leute_gll » Sat Aug 22, 2015 8:22 pm

Spyker wrote:ready for release, dont know what are we waiting for.
We are waiting for a post by an Tester.
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Re: Aim 11.0

Post by Aoe » Sat Aug 22, 2015 8:29 pm

still need to make logo, no rush to release this. release baby aim insted then, its bin tested & has logo etc.
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