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Nocturne.

Posted: Tue Jul 21, 2015 7:45 pm
by Kill4FuN
Hello, Kill4FuN here!

This is my first map. Quite long, but I think not much boring ;)
I tested it with BisZ and kleiner Freund, thanks for finding some bugs! :D
Nocturne.map
(729.7 KiB) Downloaded 100 times
(edit: OLD ONE, removed trash from images & embeded important file, sorry, forgot :cry: )
Nocturne.map
(603.46 KiB) Downloaded 104 times
(edit2: NEW ONE)
Nocturne.cfg
(1.19 KiB) Downloaded 118 times
nocturne1.png
nocturne1.png (460.63 KiB) Viewed 2846 times
nocturne2.png
nocturne2.png (264.67 KiB) Viewed 2846 times
nocturne3.png
nocturne3.png (191.15 KiB) Viewed 2846 times
nocturne4.png
nocturne4.png (364.82 KiB) Viewed 2846 times
nocturne5.png
nocturne5.png (479.56 KiB) Viewed 2846 times
nocturne6.png
nocturne6.png (374.37 KiB) Viewed 2846 times

Re: Nocturne.

Posted: Tue Jul 21, 2015 11:27 pm
by Meliodafu
Some lol fans here :D

Re: Nocturne.

Posted: Tue Jul 21, 2015 11:38 pm
by Kill4FuN
Yes, I'm playing lol sometimes, but I've not even thought about this champion when creating map :D
1st time I named this map "nightmare", then I checked that this name already exist, so I have to make another logo >.<

Re: Nocturne.

Posted: Wed Jul 22, 2015 11:13 am
by Ryozuki
Usually in all maps that corners have tele too (suggestion)
screenshot_2015-07-22_11-02-57.png
screenshot_2015-07-22_11-02-57.png (876.31 KiB) Viewed 2798 times

Re: Nocturne.

Posted: Wed Jul 22, 2015 11:15 am
by Ama
Archive

Re: Nocturne.

Posted: Wed Jul 22, 2015 11:28 am
by Ryozuki
Ama wrote:Archive
???

Re: Nocturne.

Posted: Wed Jul 22, 2015 11:58 am
by Lady Saavik
Ryozuki:
Triangle tiles can be an entity or not, but it should be one or the other consistently.

Re: Nocturne.

Posted: Wed Jul 22, 2015 12:00 pm
by Ryozuki
Lady Saavik wrote:Ryozuki:
Triangle tiles can be an entity or not, but it should be one or the other consistently.
Ryozuki wrote:(suggestion)

Re: Nocturne.

Posted: Wed Jul 22, 2015 12:12 pm
by Lady Saavik
I can read. Stupid suggestion to make this part tight and harder.

Re: Nocturne.

Posted: Wed Jul 22, 2015 12:24 pm
by Ñı©Ø
Ok Lady calm down, i'm with Ryozuki because it seems so bugged without it... mapper can change the map and make it larger but we're talking about design not gameplay...

Anyway i tested the map and a lot of parts are SO UNBALANCED... tune parts seems brutal, other are so long repetitive and boring.... you have nice iideas but i think you must do a map for every idea you have, not a mess up...

I can't rate your map because it's too unbalanced, but it's on 3*mod...