JungleBee

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Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

JungleBee

Post by Im 'corneum »

Gameplay by Exotix
Design by Im 'corneum
Solo 2*
Attachments
JungleBee.map
(1.03 MiB) Downloaded 87 times
reply to this post or your mom will die in her sleep tonight
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Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.tw/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: JungleBee

Post by Ñı©Ø »

Nice map, so much faily for 2*, but too much short for 3*, so i vote for a 2,5* and so, maybe 2* in complex

I think it's ready, but i found 2 VERY IMPORTANT bugs ( entitie and embedd ones ) and 2 suggestions ( shields and unfreeze ones )
Attachments
important
important
screenshot_2015-07-05_10-51-54.png (159.42 KiB) Viewed 2287 times
suggestion because even with grenade you can't do nothing and you won't be able to pass the part taking speed before, so it's useless -_-
suggestion because even with grenade you can't do nothing and you won't be able to pass the part taking speed before, so it's useless -_-
screenshot_2015-07-05_10-49-50.png (223.46 KiB) Viewed 2287 times
important
important
screenshot_2015-07-05_10-48-20.png (389.83 KiB) Viewed 2287 times
suggestion
suggestion
screenshot_2015-07-05_10-48-01.png (275.86 KiB) Viewed 2287 times
Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

Re: JungleBee

Post by Im 'corneum »

.
Attachments
Junglebee.map
(613.8 KiB) Downloaded 95 times
reply to this post or your mom will die in her sleep tonight
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Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.tw/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: JungleBee

Post by Ñı©Ø »

Tested it... no longer bugs

I think it can be released, rifle part is 3*solo but all the rest is 2*, so releasable 2*solo
Exotix
Posts: 13
Joined: Mon Jul 06, 2015 5:01 pm
Player profile: http://ddnet.tw/players/Exotix/
Mapper profile: http://ddnet.tw/mappers/Exotix/

Re: JungleBee

Post by Exotix »

Ok Nico can fix it nur not today
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
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Re: JungleBee

Post by Welf »

you should add some teleporters in the laser unfreeze part
Probably the doodads and the background should be HD, they annoyed me a little (idk if it annoys others)
Attachments
reduce the size of ALL layers
reduce the size of ALL layers
screenshot_2015-07-06_17-33-09.png (123.56 KiB) Viewed 2235 times
you can remove these (not important)
you can remove these (not important)
screenshot_2015-07-06_17-32-39.png (442.5 KiB) Viewed 2235 times
don't use both! the "ddnet-tiles3" are enough, it contains everything from "ddnet-tiles" (i think)
don't use both! the "ddnet-tiles3" are enough, it contains everything from "ddnet-tiles" (i think)
screenshot_2015-07-06_17-31-35.png (300.55 KiB) Viewed 2235 times
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Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.tw/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: JungleBee

Post by Ñı©Ø »

Ehm, about the HD i remember i checked it and all the clouds and sun were HD... maybe he changed it in his second version
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
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Re: JungleBee

Post by Welf »

ohh i said it wrong, i was talking about the midground
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Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.tw/players/-209--305--169--216-/
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Re: JungleBee

Post by Ñı©Ø »

yep sry :ugeek:
Exotix
Posts: 13
Joined: Mon Jul 06, 2015 5:01 pm
Player profile: http://ddnet.tw/players/Exotix/
Mapper profile: http://ddnet.tw/mappers/Exotix/

Re: JungleBee

Post by Exotix »

junglebee fixed all ready for release thanks :)
Attachments
junglebee1.map
(613.84 KiB) Downloaded 74 times
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