Art of Movement by DoNe
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- timakro
- Posts: 414
- Joined: Mon May 05, 2014 6:05 pm
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Art of Movement by DoNe
A solo 3 stars map using the new walljump feature.
- Attachments
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- Art of Movement.map
- Version 5
- (365.54 KiB) Downloaded 146 times
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- Art of Movement.map
- Version 4
- (329.57 KiB) Downloaded 159 times
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- Art of Movement.map
- Version 3
- (329.9 KiB) Downloaded 146 times
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- Art of Movement.map
- Version 2
- (330.57 KiB) Downloaded 149 times
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- Art of Movement.map
- Version 1
- (329.97 KiB) Downloaded 154 times
Last edited by timakro on Tue Jun 24, 2014 9:43 pm, edited 5 times in total.
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Re: Art of Movement by DoNe
I am still learning how to wall jump, in my opinion I am so excited for this new feature. I managed to wall jump up walls, but not over them.
Realistically your map cannot be released due to there being no finish line :/ and the whole part of the map is not accessible. Is that on purpose?
Realistically your map cannot be released due to there being no finish line :/ and the whole part of the map is not accessible. Is that on purpose?
- Attachments
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- Why kill?
- screenshot_2014-06-23_23-40-51.png (693.19 KiB) Viewed 3288 times
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- I just want to know how do you do this?
- screenshot_2014-06-23_23-38-38.png (361.66 KiB) Viewed 3288 times
- timakro
- Posts: 414
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Re: Art of Movement by DoNe
at the start there are two ways. the upper leads to a practice area (as you can read there below the logo) and the other to the actual map.
i know its really hard but i finished it, all is possible. i needed about 22 min.
im confused that you really thought the practice area was the entire map. who would upload such a short and boring map?
if you cant do it i can show you that and how these jumps are able on the test server.
sorry that i didnt marked the practice area and the actual race.
ill fix stuff if there is a possibility for the map to be released. deen told me to wait with the release until a easy map using walljumps is out (walljump by kintaro). so it could happen that the map wont be realeased because its to hard.
thanks for the fast answer
done
i know its really hard but i finished it, all is possible. i needed about 22 min.
im confused that you really thought the practice area was the entire map. who would upload such a short and boring map?
if you cant do it i can show you that and how these jumps are able on the test server.
sorry that i didnt marked the practice area and the actual race.
ill fix stuff if there is a possibility for the map to be released. deen told me to wait with the release until a easy map using walljumps is out (walljump by kintaro). so it could happen that the map wont be realeased because its to hard.
thanks for the fast answer
done
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Re: Art of Movement by DoNe
Cyberpunk XDD you should try to read signs it sais practice area
To the real map i finished in 21 mins ( yes there is a finishline dont worry done)
Done look what 5 star maps look like
Its 3 star it was fun to play i liked it
this should be the last only wall jump map we accept thru
the tileset is kinda weird so i played in entities thru the whole map
some other tester should take a look at this map
To the real map i finished in 21 mins ( yes there is a finishline dont worry done)
Done look what 5 star maps look like
Its 3 star it was fun to play i liked it
this should be the last only wall jump map we accept thru
the tileset is kinda weird so i played in entities thru the whole map
some other tester should take a look at this map
- Lady Saavik
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Re: Art of Movement by DoNe
wtf just looked at that one place
remove unhook..............
remove unhook..............
- Attachments
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- 4f4ebf.png (528.86 KiB) Viewed 3265 times
- timakro
- Posts: 414
- Joined: Mon May 05, 2014 6:05 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/timakro/
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- Clan: unique
Re: Art of Movement by DoNe
thanks ama, thats the first time some1 says my map is able....
saavik:
oh fail, had to extend this for the logo
ama:
whats weired about the tilset?
saavik:
oh fail, had to extend this for the logo
ama:
whats weired about the tilset?
- deen
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Re: Art of Movement by DoNe
DoNe: at the start you should write where the ways lead.
Ama: Noooo, more WallJump maps! (but also with other parts and entities)
Ama: Noooo, more WallJump maps! (but also with other parts and entities)
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Re: Art of Movement by DoNe
Thats my opionion i cant play when half tiles are teles i just hate it
i wanted to kill kintaro for it aswell thats just how i see it its not a problem i guess
like i said someone should test it i asked deen couse he has wall jump skills but he has other thing to do right now
i wanted to kill kintaro for it aswell thats just how i see it its not a problem i guess
like i said someone should test it i asked deen couse he has wall jump skills but he has other thing to do right now
- timakro
- Posts: 414
- Joined: Mon May 05, 2014 6:05 pm
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Re: Art of Movement by DoNe
deen:
i wanted to prevent that because there is not much space. but your right, its bad if some1 thinks he will finish the map and walks into kill.
ill think about that.
i wanted to prevent that because there is not much space. but your right, its bad if some1 thinks he will finish the map and walks into kill.
ill think about that.
- deen
- Posts: 3576
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- Discord: deen#5910
Re: Art of Movement by DoNe
Finished the map, 3 stars sounds right.
Graphics are not perfect. Contrast is too low. And that brown / dark green is probably terrible for red-green colorblind people.
Graphics are not perfect. Contrast is too low. And that brown / dark green is probably terrible for red-green colorblind people.
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