Vandalism by Gianth

Maps that have been tested.

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deen
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Vandalism by Gianth

Post by deen » Tue May 06, 2014 6:23 pm

Transferred from Trac.
yo neue map von mir
sind noch ned alle parts getestet
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Metal For Life
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Re: Vandalism by Gianth

Post by Metal For Life » Sat May 10, 2014 5:39 pm

wtf gianth xD

the shotgun part before the timer-tile (noobfilter): there is a "solo start" right where the start line is and its not possible to succeed the shotgun part .

rest looks nice so far

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Re: Vandalism by Gianth

Post by Gianth » Sun May 11, 2014 5:06 pm

Here i fixed the start
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Re: Vandalism by Gianth

Post by Metal For Life » Tue May 13, 2014 1:24 pm

start line does not seem to work
Last edited by Metal For Life on Tue May 13, 2014 4:41 pm, edited 1 time in total.

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Re: Vandalism by Gianth

Post by Gianth » Tue May 13, 2014 1:40 pm

it works, just go without login in F2 and it works, i tested on test-server

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Re: Vandalism by Gianth

Post by Metal For Life » Tue May 13, 2014 4:41 pm

yes works

from the rocketfly-part on i cant go on testing the possibilities... because the following parts are fucking hardcore... dat rocketfly!!!!!
Last edited by Metal For Life on Tue May 13, 2014 5:33 pm, edited 1 time in total.

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Lady Saavik
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Re: Vandalism by Gianth

Post by Lady Saavik » Tue May 13, 2014 5:02 pm

Gianth, you can make layer Tiles in Group #1 (background stones) smaller (500x500 -> ~280x270). Then please move it a bit, check all 4 sides, so it always looks good, even with dynamic cam and /pause :)
VanEd.png

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Re: Vandalism by Gianth

Post by Gianth » Tue May 13, 2014 6:00 pm

Here the new version
And please take /pause 1 on this map (for strong and weak)
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Lady Saavik
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Re: Vandalism by Gianth

Post by Lady Saavik » Fri May 23, 2014 7:10 pm

Sorry, I don't see anything special but 2-3 stolen things and many boring, old parts hm

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Re: Vandalism by Gianth

Post by deen » Tue May 27, 2014 8:15 pm

Any other opinions about this map?

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