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harvester [novice]

Posted: Mon Jun 22, 2015 10:02 pm
by .ha
Its my 1st map..
:D
Image

Re: harvester [novice]

Posted: Tue Jun 23, 2015 12:05 am
by Welf
map wont be tested like it is now
embedd the tilesets (which are not in the vanilla client)
then the map will be big but playable... (i wont add them into the map to test it)

had a look on entities, map is too short and everything is too tight and the map consists of many small parts, wont be released, i am sorry

Re: harvester [novice]

Posted: Wed Jun 24, 2015 4:19 pm
by .ha
Ok. I can correct map.

Re: harvester [novice]

Posted: Fri Jun 26, 2015 10:36 pm
by .ha
Ok. I have better ver.:

Re: harvester [novice]

Posted: Sat Jun 27, 2015 12:17 am
by Welf
Welf wrote:map wont be tested like it is now
embedd the tilesets (which are not in the vanilla client)
then the map will be big but playable... (i wont add them into the map to test it)

Re: harvester [novice]

Posted: Mon Jun 29, 2015 7:31 pm
by .ha
@ref

Re: harvester [novice]

Posted: Mon Jun 29, 2015 7:32 pm
by Welf
what? do it....

Re: harvester [novice]

Posted: Tue Jun 30, 2015 6:30 pm
by .ha
that is, should I do map with a standard set of blocks?

Re: harvester [novice]

Posted: Tue Jun 30, 2015 6:39 pm
by Index
You can embded certain tilesets/images to your map. So, you don't have to post them as a seperate file here.
That's all Welf asked you to do :p