JungleRabies by [Nub]Wiesel [Dummy]

Maps that have been tested.

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Fňokurka oo7
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JungleRabies by [Nub]Wiesel [Dummy]

Post by Fňokurka oo7 »

Hey, it's me again! This time with Wiesel's new dummy map: JungleRabies.
[A]Awesome and IRGNW tried to make backgroud, but we picked IRGNW's (thanks to both of them).

Wiesel's message for you: Hello!
Attachments
wiesel.png
JungleRabies.cfg
(29 Bytes) Downloaded 23 times
JungleRabies.map
by [Nub]Wiesel
(395.27 KiB) Downloaded 28 times
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.

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Welf
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Re: JungleRabies (by [Nub]Wiesel)

Post by Welf »

had a look on it, map is too hard for me probably, needs a brutal tester (it is a dummy map)

Wiesel
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Re: JungleRabies (by [Nub]Wiesel)

Post by Wiesel »

I don't know if it helps you but i've sent you 3 demos where I am racing every single part of the map :)

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paulmost
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Re: [Brutal] JungleRabies (by [Nub]Wiesel)

Post by paulmost »

WOW RLY HARD dummy map but i think its Brutal 3 stars
I dont found bugs but have some quastions
Very pretty map not so failable, need good skillz for finish it, its cuz why 3 stars
Attachments
5th: how should i do this shotgunfly? rly hard if it possible
5th: how should i do this shotgunfly? rly hard if it possible
4th quastion: IS THAT REAL? i try it ~20 mins and all the time failing when need to go down then up .... very hard for me)
4th quastion: IS THAT REAL? i try it ~20 mins and all the time failing when need to go down then up .... very hard for me)
third quastion: WHat about mark start? :D its not important but I would have been better to mark it, dont forget u have ddnet-start))
third quastion: WHat about mark start? :D its not important but I would have been better to mark it, dont forget u have ddnet-start))
2 quastion: here u not added tele to corners, do u want so? or u missed it? its not so important but.... take look)
2 quastion: here u not added tele to corners, do u want so? or u missed it? its not so important but.... take look)
1 quastion: look here u add tele on corner and then look second quastion
1 quastion: look here u add tele on corner and then look second quastion

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Lady Saavik
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Re: [Brutal] JungleRabies (by [Nub]Wiesel)

Post by Lady Saavik »

remove so many teleports... it laggs with entities

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hi_leute_gll
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Re: [Brutal] JungleRabies (by [Nub]Wiesel)

Post by hi_leute_gll »

Lady Saavik wrote:remove so many teleports... it laggs with entities
Already said them personally - ofc ignored.
.hi._.leute._.gll. | iMTGmember

darky
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Re: [Brutal] JungleRabies (by [Nub]Wiesel)

Post by darky »

I tested it. Very nice dummy map! All parts work well.
Little bugs:
1.
Image
2. I don't like solo part, it's still dummy map and this part so annoing cause u need take much-much speed and shoot with right angle ( it's not bad for solo map but not here imho)
Suggestions: just delete solo.
If not i don't sure about others part's for me it's ok but here:
Image
3. This part moderate 5* when ALL OTHERS 3brutal + annoing: mb little rework?
Image

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Seba0006
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Re: [Brutal] JungleRabies (by [Nub]Wiesel)

Post by Seba0006 »

i cant see the images
Image

darky
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Re: [Brutal] JungleRabies (by [Nub]Wiesel)

Post by darky »

Mee too! w8 :D

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deen
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Re: [Brutal] JungleRabies (by [Nub]Wiesel)

Post by deen »

Best add images as attachments in the forum with "Full Editor".

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