Aim 9.0
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- Lady Saavik
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Re: Aim 9.0
So she should write it.
- IRGNW
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Re: Aim 9.0
Missed teleport.
- Aoe
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Re: Aim 9.0
you must be looking at an old versionIRGNW wrote:Missed teleport.
- deen
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Re: Aim 9.0
Probably because you edited your first post instead of making a new post with the new map version. Always upload maps in a new post so that people can see it.Aoe wrote:you must be looking at an old versionIRGNW wrote:Missed teleport.
- Aoe
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Re: Aim 9.0
i diddeen wrote:Probably because you edited your first post instead of making a new post with the new map version. Always upload maps in a new post so that people can see it.Aoe wrote:you must be looking at an old versionIRGNW wrote:Missed teleport.
Aoe wrote:Ready for release
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Re: Aim 9.0
Map is ready for relese.
In my Opinion (Brutal, 3-4*)
In my Opinion (Brutal, 3-4*)
- Aoe
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Re: Aim 9.0
Release date: 11-04-2015 at 10 pm
- hi_leute_gll
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Re: Aim 9.0
If one tee is staying on it, another tee can't use the deactive-switch, so the door won't open.
Also the activate-switch is useless, cause the door is closed by default and you used a time-switch to deactivate it.
3 seconds seems to be very long, or?
Maybe both tees of a team can go the upper way, but i'm not skilled enough to test it.
Generally don't use max speed if it isn't really needed cause it is bugging.
I would suggest to move cp32 on the solo-of tile, to prevent weird situations wich can happen later and it would look better with entities.
There are several graphic issues, especially freeze-tiles behind the walls. Idk if you care about that.
Some hookthrough stuff looks buggy, maybe the one or another could be made a bit better even if it isn't possible to make them bug-free.
.hi._.leute._.gll. | iMTGmember
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Re: Aim 9.0
I had a short look on it, not really a test,
here you see different stuff in the background overlaying, for some slow computers it might be annoying, can you make every overlay tiles HD?
(idk if it will affect anybody, but overlaying layers are one of the possibilities to make the game working slower)
here you see different stuff in the background overlaying, for some slow computers it might be annoying, can you make every overlay tiles HD?
(idk if it will affect anybody, but overlaying layers are one of the possibilities to make the game working slower)
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- hinduist
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Re: Aim 9.0
hi_leute_gll wrote: Maybe both tees of a team can go the upper way, but i'm not skilled enough to test it.
2 ways, if you're able to, both can go up
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