ClassicMonkez by Gridwyn

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Gridwyn
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ClassicMonkez by Gridwyn

Post by Gridwyn »

Brutal with Genericore style o: (i hope with Genericore style)
Attachments
ClassicMonkez.map
(347.22 KiB) Downloaded 68 times
ClassicMonkez.cfg
(30 Bytes) Downloaded 71 times
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Alvin Risk
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Re: ClassicMonkez by Gridwyn

Post by Alvin Risk »

Map without teleports :D
Ya ebu tvou mamashu.
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Gridwyn
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Re: ClassicMonkez by Gridwyn

Post by Gridwyn »

Tested with bumm, fixed gay and/or very faily parts, so now it's 2 stars brutal.
Attachments
ClassicMonkez.map
(346.86 KiB) Downloaded 70 times
ClassicMonkez.cfg
(30 Bytes) Downloaded 72 times
Åmol
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Re: ClassicMonkez by Gridwyn

Post by Åmol »

Design
Design
Screen0.png (307.12 KiB) Viewed 2238 times
Players only say themy map(s) isare unplayable due to ignorance.
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You might be able to play my maps but that doesn't mean you're fit to judge them.
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Gridwyn
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Re: ClassicMonkez by Gridwyn

Post by Gridwyn »

Better tell me what u think about map xD
Attachments
ClassicMonkez.map
(346.87 KiB) Downloaded 67 times
ClassicMonkez.cfg
(30 Bytes) Downloaded 67 times
Åmol
Posts: 323
Joined: Tue May 20, 2014 6:21 pm
Location: Sweden
Player profile: http://ddnet.tw/players/-197-mol/
Mapper profile: http://ddnet.tw/mappers/-197-mol/

Re: ClassicMonkez by Gridwyn

Post by Åmol »

I'm just against the choise of mapres (way too much space between the blocks)
- This ain't close to Genericore, too much dummy drag parts
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
Index
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Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: ClassicMonkez by Gridwyn

Post by Index »

It's a nice oldschool map without fancy features and teleporters, should be kinda popular <3
We should do a final testrun and then the map is releasable :D
I'll probably do that for this map as well in the next few days.
Index
Posts: 1133
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: ClassicMonkez by Gridwyn

Post by Index »

Ok, I quickly tested the map with super and /pause :3
The whole map is kinda faily. Here are a few suggestions for teleporters but you don't have to add them.
Beside that the map should be releasable, 2-3* brutal.
Attachments
at least one tele there ._.
at least one tele there ._.
screenshot_2015-04-06_11-44-27.png (253.72 KiB) Viewed 2160 times
tele on the right?
tele on the right?
screenshot_2015-04-06_11-31-02.png (284.57 KiB) Viewed 2160 times
tele on the right?
tele on the right?
screenshot_2015-04-06_11-28-09.png (245.72 KiB) Viewed 2160 times
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Gridwyn
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Re: ClassicMonkez by Gridwyn

Post by Gridwyn »

NO TELES!!
Maybe speedup and only on 1st screen
Index
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Re: ClassicMonkez by Gridwyn

Post by Index »

Ok, speedup on first 1st screen sounds very good :D
Add it and then the map is imo releaseable :3
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