10 Oldschool maps

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Welf
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Re: 10 Oldschool maps

Post by Welf »

I talked to some people, we wont remove it from the planned releases.
The map is not annoying, many enjoyed it in the past. I don't see a reason to not release it. It needs some fixes (entitie bug, speeders and background).
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.tw/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: 10 Oldschool maps

Post by Welf »

did some fixes
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himmel.map
(179.15 KiB) Downloaded 93 times
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east
Posts: 94
Joined: Tue Aug 12, 2014 4:29 pm

Re: 10 Oldschool maps

Post by east »

"himmel" released.
-Sani-
Posts: 10
Joined: Sat Apr 04, 2015 5:21 pm
Website: http://sole-nero.at.ua/

Re: 10 Oldschool maps

Post by -Sani- »

Omg, all my maps - http://forum.ddnet.tw/viewtopic.php?f=18&t=1325
And they fixed Wed Apr 15, 2015.
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.tw/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: 10 Oldschool maps

Post by Welf »

oh i am sorry :(
im not sure if we can replace the online version with yours (probably no, because of speedruns)
-Sani-
Posts: 10
Joined: Sat Apr 04, 2015 5:21 pm
Website: http://sole-nero.at.ua/

Re: 10 Oldschool maps

Post by -Sani- »

What's wrong with speedruns?
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.tw/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: 10 Oldschool maps

Post by Welf »

i added some speeders in the map, you probably have different speeders, so on one of the versions, a better time is possible in speedruns, it would be unfair to put a "new" map online, because of different speedrun possibilities (general problem)
-Sani-
Posts: 10
Joined: Sat Apr 04, 2015 5:21 pm
Website: http://sole-nero.at.ua/

Re: 10 Oldschool maps

Post by -Sani- »

These maps were originally designed by me, so I am the author. I appreciate you for your fixes, but the map is still have some defects, which I responsible for. That's why I suggest new versions of my maps. I double-checked them and I am sure that they works perfectly.
So I would be grateful if you update all my maps with my new versions http://forum.ddnet.tw/viewtopic.php?f=18&t=1325.
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.tw/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: 10 Oldschool maps

Post by Welf »

If you don't listen to me, we can't do anything
if you change a map after release, you change the speedrun possibilities, e.g. somebody speedruns a map and does it 100% perfect, then you change the map and make it slower and a speedrun like that first one isn't possible anymore (so the rank is unbeatable)
-Sani-
Posts: 10
Joined: Sat Apr 04, 2015 5:21 pm
Website: http://sole-nero.at.ua/

Re: 10 Oldschool maps

Post by -Sani- »

The thing is that my maps are not supposed to be used for speedrun. If you don't want to update them, I will ask to delete all my maps.
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