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[Novice] Sopella by Evoli

Posted: Tue May 06, 2014 6:15 pm
by deen
Transferred from Trac.
Hello DDnetework as a new mapper i
worked at my map
a little and i hope you like it.
Its a very short map and its for Novice
hope you like it
~Evoli~

Re: [Novice] Sopella by Evoli

Posted: Wed May 07, 2014 2:17 pm
by deen
Evoli, I think you still haven't understood the issue we have with your map:

Sometimes triangle tiles are freeze, sometimes not. See the screenshot. This makes it hard for the player.

Re: [Novice] Sopella by Evoli

Posted: Wed May 07, 2014 5:35 pm
by SBL
I tested the map.
Parts work and since i dont really know how to set the stars, i would call it Novice 3 stars.

Found a few bugs:
Bug1.png
Bug1.png (327.26 KiB) Viewed 8513 times
On right side teleport marked but not set.

Bug2.png
Bug2.png (99.17 KiB) Viewed 8513 times
Normal unfreeze, no deep-unfreeze

Bug3.png
Bug3.png (56.7 KiB) Viewed 8513 times
Set the weapons in front-layer and freeze in game-layer (Same for the grenade in the last part)
(Maybe shields on the left side? DonĀ“t know about that.)

And the thing deen already mentioned:
deen wrote:Evoli, I think you still haven't understood the issue we have with your map:

Sometimes triangle tiles are freeze, sometimes not. See the screenshot. This makes it hard for the player.
This also applies to the teleporter-tiles.

Re: [Novice] Sopella by Evoli

Posted: Wed May 07, 2014 10:48 pm
by Evoli
ok i saw it and i try to fix it,all what was in the screenshoots should be fixed.

Re: [Novice] Sopella by Evoli

Posted: Thu May 08, 2014 2:46 pm
by SBL
You forgot a few:
Bug1.png
Bug1.png (64.53 KiB) Viewed 8477 times
Bug2.png
Bug2.png (110.93 KiB) Viewed 8477 times
Bug3.png
Bug3.png (111.46 KiB) Viewed 8477 times
Put freeze there and the unfreeze next to the freeze, becuase you marked freeze and not unfreeze ;)
Bug4.png
Bug4.png (125.96 KiB) Viewed 8477 times
Same here.
Bug5.png
Bug5.png (51.58 KiB) Viewed 8477 times
Also put deep-unfreeze here, thats how you do it correctly.

Re: [Novice] Sopella by Evoli

Posted: Thu May 08, 2014 4:01 pm
by Evoli
aaaand fixed :)

Be careful

Posted: Thu May 08, 2014 4:15 pm
by imp
I know the urge to publish a map but it's honestly less work for everyone if you map properly. So take your time and check if everything is done correctly ;)

Re: [Novice] Sopella by Evoli

Posted: Thu May 08, 2014 4:33 pm
by SBL
Okay, didnt found any bugs now

Re: [Novice] Sopella by Evoli

Posted: Thu May 08, 2014 4:50 pm
by Zolie
SBL wrote:Okay, didnt found any bugs now
Also. ;)

Re: [Novice] Sopella by Evoli

Posted: Thu May 08, 2014 10:15 pm
by deen
SBL wrote:Okay, didnt found any bugs now
Found a bug and fixed it: All layers were 3 times larger than necessary. That makes the map load slowly on clients and takes a lot of memory on server.

Map is released.

Aaaand unreleased again: RavenXXX says the map is buggy and unfinishable.