[Novice] Sopella by Evoli

Maps that have been tested.

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deen
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[Novice] Sopella by Evoli

Post by deen » Tue May 06, 2014 6:15 pm

Transferred from Trac.
Hello DDnetework as a new mapper i
worked at my map
a little and i hope you like it.
Its a very short map and its for Novice
hope you like it
~Evoli~
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Sopella.map
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Re: [Novice] Sopella by Evoli

Post by deen » Wed May 07, 2014 2:17 pm

Evoli, I think you still haven't understood the issue we have with your map:

Sometimes triangle tiles are freeze, sometimes not. See the screenshot. This makes it hard for the player.
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screenshot-20140507@141601.png

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Re: [Novice] Sopella by Evoli

Post by SBL » Wed May 07, 2014 5:35 pm

I tested the map.
Parts work and since i dont really know how to set the stars, i would call it Novice 3 stars.

Found a few bugs:
Bug1.png
On right side teleport marked but not set.

Bug2.png
Normal unfreeze, no deep-unfreeze

Bug3.png
Set the weapons in front-layer and freeze in game-layer (Same for the grenade in the last part)
(Maybe shields on the left side? Don´t know about that.)

And the thing deen already mentioned:
deen wrote:Evoli, I think you still haven't understood the issue we have with your map:

Sometimes triangle tiles are freeze, sometimes not. See the screenshot. This makes it hard for the player.
This also applies to the teleporter-tiles.
Image

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Evoli
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Re: [Novice] Sopella by Evoli

Post by Evoli » Wed May 07, 2014 10:48 pm

ok i saw it and i try to fix it,all what was in the screenshoots should be fixed.
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Sopella.map
Fixed the Bugs,what was to see in the screenshoots
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have a nice day!

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Re: [Novice] Sopella by Evoli

Post by SBL » Thu May 08, 2014 2:46 pm

You forgot a few:
Bug1.png
Bug2.png
Bug3.png
Put freeze there and the unfreeze next to the freeze, becuase you marked freeze and not unfreeze ;)
Bug4.png
Same here.
Bug5.png
Bug5.png (51.58 KiB) Viewed 1730 times
Also put deep-unfreeze here, thats how you do it correctly.
Image

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Evoli
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Re: [Novice] Sopella by Evoli

Post by Evoli » Thu May 08, 2014 4:01 pm

aaaand fixed :)
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Sopella.map
Fixed map 2.0
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have a nice day!

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Be careful

Post by imp » Thu May 08, 2014 4:15 pm

I know the urge to publish a map but it's honestly less work for everyone if you map properly. So take your time and check if everything is done correctly ;)

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Re: [Novice] Sopella by Evoli

Post by SBL » Thu May 08, 2014 4:33 pm

Okay, didnt found any bugs now
Image

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Re: [Novice] Sopella by Evoli

Post by Zolie » Thu May 08, 2014 4:50 pm

SBL wrote:Okay, didnt found any bugs now
Also. ;)

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Re: [Novice] Sopella by Evoli

Post by deen » Thu May 08, 2014 10:15 pm

SBL wrote:Okay, didnt found any bugs now
Found a bug and fixed it: All layers were 3 times larger than necessary. That makes the map load slowly on clients and takes a lot of memory on server.

Map is released.

Aaaand unreleased again: RavenXXX says the map is buggy and unfinishable.

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