Position glitch

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texnonik
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Position glitch

Post by texnonik »

If you edge up wall fall down and then go left you can clear 2 from 6 parts ( they are all same )
[bbvideo=560,315]https://www.youtube.com/watch?v=ZA5BCmw ... e=youtu.be[/bbvideo]
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error2.map
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Chairn
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Re: Position glitch

Post by Chairn »

I don't get the bug.
Im 'corneum
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Joined: Thu Oct 30, 2014 4:58 pm
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Re: Position glitch

Post by Im 'corneum »

i experienced the same thing, but without any sppeders or teleporters.
it was just unhook blocks + freeze. it worked perfectly fine, bur after i copied it out to another map, it didnt work anymore. i had to change a part on freezejump because of that
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deen
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Re: Position glitch

Post by deen »

Probably just happens because TW physics uses floating point math. Shouldn't change this if we don't want to break maps and invalidate old records.
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texnonik
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Re: Position glitch

Post by texnonik »

deen wrote: Sun Jun 05, 2016 3:49 pm Probably just happens because TW physics uses floating point math. Shouldn't change this if we don't want to break maps and invalidate old records.
its steel works and its works on all X 37 and x 38 positions xD
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