Search found 3512 matches

by deen
Wed May 07, 2014 5:39 pm
Forum: Staff Applications
Topic: Call for Testers!
Replies: 325
Views: 227727

Re: Call for Testers!

würde auch gerne tester werden, zumindest für novice maps. Ich hab erfahrung im ddracen aber nen springenden ping und immer wieder anders, bei anderen leuten. An sich hab ich aber ein sehr großes verständnis und 3 jährige erfahrung in teeworlds und erfahrung im mappen. An sich komme ich auch noch m...
by deen
Wed May 07, 2014 5:31 pm
Forum: Map Testing
Topic: [Brutal] Naufrage by SickCunt
Replies: 7
Views: 3840

Re: [Brutal] Naufrage by SickCunt

ddnet-tiles and ddnet-walls were not embedded, this would end up buggy for people without ddnet client!

Map looks really nice. Released on Brutal.
by deen
Wed May 07, 2014 3:26 pm
Forum: Staff Applications
Topic: Call for Testers!
Replies: 325
Views: 227727

Re: Call for Testers!

Added you two, SBL & Maple. Happy testing!
by deen
Wed May 07, 2014 2:24 pm
Forum: Map Testing
Topic: [Solo] 619 by Максим
Replies: 2
Views: 1733

Re: [Solo] 619 by Максим

This map looks very unusual, which is not a bad thing. But the map has no start line, no finish, many tiles are not marked. Not releasing.
by deen
Wed May 07, 2014 2:19 pm
Forum: Map Testing
Topic: [Moderate] Tonight by <BµmM>
Replies: 1
Views: 3174

Re: [Moderate] Tonight by <BµmM>

Sorry Bumm, I don't really like the map. It looks tight, difficulty in parts varies too much and the colors don't fit together.
by deen
Wed May 07, 2014 2:17 pm
Forum: Map Testing
Topic: [Novice] Sopella by Evoli
Replies: 16
Views: 12034

Re: [Novice] Sopella by Evoli

Evoli, I think you still haven't understood the issue we have with your map:

Sometimes triangle tiles are freeze, sometimes not. See the screenshot. This makes it hard for the player.
by deen
Wed May 07, 2014 2:13 pm
Forum: Map Testing
Topic: Reason by mikey12
Replies: 5
Views: 4798

Re: Reason by mikey12

This map has been here for 6 weeks. Someone should really test it.
by deen
Wed May 07, 2014 2:09 pm
Forum: Map Testing
Topic: Top 2 by mikey12
Replies: 1
Views: 1759

Re: Top 2 by mikey12

Released on Novice.
by deen
Wed May 07, 2014 5:25 am
Forum: General Help
Topic: Should lasers pull every player separately?
Replies: 17
Views: 8968

Re: Should lasers pull every player separately?

Yes, joining a team circumvents this problem, because lasers and guns work for each team separately. This means they also work fine on solo server, because every player is put into a separate team (sv_team 3). I have another (much simpler) idea: When a player is in solo part, always hit him. This wo...
by deen
Wed May 07, 2014 4:14 am
Forum: General Help
Topic: New Bug / Neuer Bug
Replies: 3
Views: 2275

Re: New Bug / Neuer Bug