Search found 285 matches

by Fifi
Fri Dec 18, 2015 2:18 pm
Forum: Official Discussions
Topic: Current State of DDNet
Replies: 97
Views: 48553

Re: Current State of DDNet

Sure, we could just let DDNet run in its current state. But since no new maps will be released, no new features added, no special events held, DDNet just takes up a space. While DDNet exists, other servers have no chance of getting big. So you have to shut down DDNet first, then all the people who ...
by Fifi
Fri Dec 18, 2015 5:01 am
Forum: Official Discussions
Topic: Current State of DDNet
Replies: 97
Views: 48553

Re: Current State of DDNet

Here's what we have with DDNet today Please, don't shut DDNet down. :c I know it's hard, but maybe we can just revert to minimalistic DDNet without (or with less) map releases for now, until we find new admins. We even finally succeeded on Steam, which may bring us new players (and maybe new funds)...
by Fifi
Fri Dec 04, 2015 6:55 pm
Forum: Official Discussions
Topic: This gotta stop now.
Replies: 121
Views: 52330

Re: This gotta stop now.

I think that if the banned people really broke the rules (like, for example, they insulted admins or anyone else - there really shouldn't be any distinction on that), then the decision to ban them seems justified. But I would change 2 things which I think went wrong here: a) I would leave the posts ...
by Fifi
Sun Nov 15, 2015 4:22 pm
Forum: Events
Topic: Foot Tournament #11 - 2vs2
Replies: 12
Views: 4905

Re: Foot Tournament #11 - 2vs2

Fifi & Kill4FuN (this time, I'm registering just a while before, to avoid forgotting again ;_;).
by Fifi
Thu Oct 08, 2015 3:08 pm
Forum: Map Testing
Topic: Mu Cephei (Novice)
Replies: 7
Views: 2510

Re: Mu Cephei

Deeper wrote:novice 1. 1 TH bug
SpoilerShow
Image
Oh, thank you. ^^ I thought I removed all of them.

Btw. is there any rule how to fix this without breaking it in other place? Or do I have to try it until I succeed?
by Fifi
Thu Oct 08, 2015 2:57 pm
Forum: Map Testing
Topic: Mu Cephei (Novice)
Replies: 7
Views: 2510

Re: Mu Cephei

I did a small visual correction for symbols consistency. In the previous version I used two on/off symbols at one "gate" and then I placed them in reverse order at the second gate. I guess if somebody started testing anything already, it shouldn't bother him - as it's only a visual order o...
by Fifi
Thu Oct 08, 2015 2:38 pm
Forum: Map Testing
Topic: Mu Cephei (Novice)
Replies: 7
Views: 2510

Mu Cephei (Novice)

I made a very short training map for new players. It's probably Novice 1* (or maybe even 0*). ^^ I did my best to describe each non-obvious part with symbols, so that the people who don't speak English could learn on this map too. Mu Cephei.map Please, keep in mind that this map is designed for tees...
by Fifi
Thu Oct 08, 2015 3:11 am
Forum: Map Testing
Topic: [Moderate] Broken hammer
Replies: 48
Views: 12055

Re: [Moderate] Broken hammer

Oh, thank you. ^^ I don't know how could I miss that topic.
by Fifi
Thu Oct 08, 2015 12:11 am
Forum: Map Testing
Topic: [Moderate] Broken hammer
Replies: 48
Views: 12055

Re: [Moderate] Broken hammer

Bump? ^^ It's a really cool map. Please, release it. :3
by Fifi
Tue Oct 06, 2015 8:26 pm
Forum: Events
Topic: [Event] Utd.Legends 2vs.2 Foot Tournament #10
Replies: 5
Views: 2682

Re: [Event] Utd.Legends 2vs.2 Foot Tournament #10

Ops, I forgot. :c
Congratulations for the winners. ^^