Search found 44 matches
- Wed Jul 26, 2017 3:45 pm
- Forum: Map Testing
- Topic: TheZyZya's The Joke's
- Replies: 25
- Views: 9039
Re: TheZyZya's The Joke's
Hey, jao and me did a final test for The Joke 3. We changed some tele and refined a hook grass tile to partly unhookable. It corresponds the intended desing now. Rly minor changes on top of the last ones. And since we added CPs and moved the teles up, it will be relesed on Brutal servers. [release=2...
- Mon Jul 24, 2017 12:23 am
- Forum: Map Testing
- Topic: gendum by Im 'corneum dummy3-4
- Replies: 52
- Views: 24860
Re: gendum by Im 'corneum dummy3-4
Im just telling my view on this whole mapping situation. How the community sees a good map. There is no argument written to support the release of this map.
Maybe you misunderstood me. Im sry if it was my bad english.
Best regards Rico
Maybe you misunderstood me. Im sry if it was my bad english.
Best regards Rico
- Mon Jul 24, 2017 12:09 am
- Forum: Map Testing
- Topic: gendum by Im 'corneum dummy3-4
- Replies: 52
- Views: 24860
Re: gendum by Im 'corneum dummy3-4
I am also not a fan of the how the community sees good maps nowadays. Faily oldschool maps style and cornerhooks till you get blind are the most played atm. Generica, Stronghold, Aim X are a few that are noticibly played much. Also you can make boring parts with just a bit of variation. Fast past ga...
- Sun Jul 23, 2017 10:49 pm
- Forum: Map Testing
- Topic: gendum by Im 'corneum dummy3-4
- Replies: 52
- Views: 24860
Re: gendum by Im 'corneum dummy3-4
I see. Did not see that option coming. Baby aim, Aim maps all have corner hooks, which are the same on how to approach them. They get released so why not this? He also has more than just only corner hooks. The corner hooks are repetitive, agree. But the Baby aim maps have also many repetitive corner...
- Sun Jul 23, 2017 2:50 pm
- Forum: Map Testing
- Topic: gendum by Im 'corneum dummy3-4
- Replies: 52
- Views: 24860
Re: gendum by Im 'corneum dummy3-4
Hey, so I have taken another look at the map and talked to Ravie and Jao since the BG seems to be created by them. Cellegen just modified some variables from the original BG, which means its not created by his own hands. Since this is a fact I would suggest, that you change the bg and created your o...
- Sat Jul 22, 2017 9:56 pm
- Forum: Map Testing
- Topic: Umbrella, by Imperius&egorfake [Brutal]
- Replies: 14
- Views: 8758
Re: Umbrella, by Imperius&egorfake [Brutal]
Hey all, this is my review of the map Umbrella by Imperius and Egorfake: Design: Very neat and fancy desing. Purple, blue and white mixes. Kinda experimental. Good use of the trees, bushes and so on. Felt good playing with it and fits for the map. Parts/Gameplay: Unique parts as expected from Imperi...
- Sat Jul 22, 2017 2:18 pm
- Forum: Map Testing
- Topic: Skave by Im 'corneum (Mod5-Brutal1)
- Replies: 31
- Views: 10955
- Sat Jul 22, 2017 1:37 am
- Forum: Staff Applications
- Topic: Application as mod/admin on GER
- Replies: 35
- Views: 18137
Re: Application as mod/admin on GER
No.
I quit beeing a tester and mod if he gets promoted.
I quit beeing a tester and mod if he gets promoted.
- Fri Jul 21, 2017 1:50 pm
- Forum: Map Testing
- Topic: TheZyZya's The Joke's
- Replies: 25
- Views: 9039
Re: TheZyZya's The Joke's
So as promised I made the chages which I have enumerated above.
If there is still some changes to make, or if I did smth wrong please speak up.
Best regards Rico
[mod=jao]Renamed mapfile, use file comment instead next time[/mod]
If there is still some changes to make, or if I did smth wrong please speak up.
Best regards Rico
[mod=jao]Renamed mapfile, use file comment instead next time[/mod]
- Thu Jul 20, 2017 6:37 pm
- Forum: Map Testing
- Topic: Eternity [Solo 3-4*] by Ninjed and Imperius
- Replies: 11
- Views: 3818
Re: Eternity [Solo 3-4*] by Ninjed and Imperius
Hey all, this is my review of the map Eternity by Ninjed and Imperius: Design: Its a simple grassdesing with normal unhookable. Nothing special here, still clean. Parts/Gameplay: Every part needs the shotgun to be used. In each one you need to use the shotung somehow different. It does not get repet...