Search found 53 matches
- Wed Jan 28, 2015 7:39 pm
- Forum: Map Testing
- Topic: [NEW] Autumn Sunset by Themix
- Replies: 38
- Views: 8887
Re: [NEW] Autumn Sunset by Themix
The 'autumn_main'-tileset could need a dilate (or are these artifacts already part of the image?)
- Wed Jan 28, 2015 11:39 am
- Forum: Tutorials
- Topic: Map Sounds Tutorial
- Replies: 17
- Views: 12652
Re: Map Sounds Tutorial by DoNe
Panning: The audio signal will be split into two stereo channels and the volume will be adjusted for each channel according to your position in the audio field. So e.g if you stand on the left side of the audio source, the right channel will have an higher volume than the left one and vice versa Abo...
- Sun Dec 14, 2014 1:45 pm
- Forum: Official Discussions
- Topic: Shut down servers?
- Replies: 40
- Views: 13972
Re: Shut down servers?
About empty servers: Which of our servers is empty exactly? The only ones I can think of are the 3 Vanilla CTF servers. I guess there are 2 reasons why noone plays on the servers(speaking for high level vanilla): they are rather unknown and the votings could need some updated. Scorelimit 500 is unc...
- Mon Dec 01, 2014 4:48 pm
- Forum: Map Bugs
- Topic: Angry (Moderate)
- Replies: 1
- Views: 915
Angry (Moderate)
A bunch of bugs (:
- Tue Oct 28, 2014 8:15 pm
- Forum: General Help
- Topic: help with sounds.
- Replies: 15
- Views: 4901
Re: help with sounds.
Quick hint that in the near future (some days?) wavpack will be replaced by libopus
It's already working but needs some tests (:
It's already working but needs some tests (:
- Fri Oct 03, 2014 7:06 pm
- Forum: General Help
- Topic: LEARN TO RACE
- Replies: 6
- Views: 2792
Re: LEARN TO RACE
Use sv_team to force players to join teams and sv_max_team_size to limit the amount of players per team
- Tue Sep 30, 2014 8:54 pm
- Forum: Player Introductions
- Topic: gB. | Ezio says hello
- Replies: 15
- Views: 6223
Re: gB. | Ezio says hello
hi \o/
and gz (:Kayumi and I just made it to Testers
- Tue Sep 09, 2014 9:39 am
- Forum: General Art
- Topic: Map redesign, Tutorials, Tips, Loading Screens
- Replies: 49
- Views: 26861
Re: Map redesign, Tutorials, Tips, Loading Screens
great thanks (:Lady Saavik wrote:Nope.
I drag the right lower corner holding Shift to stretch the image - it gave me the first emote.
When I had the right size I marked all corners (with Shift) and I could move whole image and centre other emotes by dragin one red point (holding Shift ofc).
- Mon Sep 08, 2014 8:37 pm
- Forum: Map Bugs
- Topic: Lamb: Parallax
- Replies: 0
- Views: 8992
Lamb: Parallax
Map: Lamb
Bug: Background looks odd due to parallax (only at high y-values)
Bug: Background looks odd due to parallax (only at high y-values)
- Mon Sep 08, 2014 8:09 pm
- Forum: General Art
- Topic: Map redesign, Tutorials, Tips, Loading Screens
- Replies: 49
- Views: 26861
Re: Map redesign, Tutorials, Tips, Loading Screens
Hey,
I'm interested in how you got the subquads from the emoticons. Is this some built-in feature in the ddnet client?
Couldn't get it working by myself when fiddling around in the editor (:
I'm interested in how you got the subquads from the emoticons. Is this some built-in feature in the ddnet client?
Couldn't get it working by myself when fiddling around in the editor (: