Search found 1720 matches
- Tue Feb 23, 2016 8:51 pm
- Forum: Map Bugs
- Topic: Elo-Hell by YeahXX
- Replies: 11
- Views: 3380
Re: Elo-Hell by YeahXX
please just write what the bug is and not 937530 other things, otherwise I don't know what to fix
added tele with unfreeze
added tele with unfreeze
- Tue Feb 23, 2016 8:45 pm
- Forum: Map Bugs
- Topic: GlassBox 4
- Replies: 1
- Views: 882
- Tue Feb 23, 2016 1:57 pm
- Forum: Map Testing
- Topic: RON
- Replies: 23
- Views: 6793
Re: RON (Dummy)
what is this new fashion with broken start line design
- Sat Feb 20, 2016 6:46 pm
- Forum: Map Testing
- Topic: Lichking?
- Replies: 3
- Views: 1346
Re: Lichking?
it's not rejected, because it's not in Archive
- Fri Feb 19, 2016 2:09 pm
- Forum: General Help
- Topic: Tileset has white border ...
- Replies: 2
- Views: 1254
- Wed Feb 17, 2016 10:10 pm
- Forum: Map Testing
- Topic: Genericore 6 (Brutal 4*)
- Replies: 31
- Views: 14365
Re: Genericore 6 Brutal ★★★★☆
[release=4; Brutal]"Genericore 6"; Åmol[/release]
- Tue Feb 16, 2016 10:08 pm
- Forum: General Art
- Topic: Tee In 3D
- Replies: 6
- Views: 4181
- Tue Feb 16, 2016 8:23 pm
- Forum: Map Testing
- Topic: Island Dream
- Replies: 17
- Views: 5993
Re: IslandDream (Moderate/Brutal)
Basically you should always use red teles except:
1) It is required to hook your partner even after a tele (eg dummydrag parts)
2) It is required to get speed for a jump
Red teles stop any movement and cut your hook.
Blue teles do not stop your movement and do not cut your hook.
- Tue Feb 16, 2016 5:18 pm
- Forum: Map Testing
- Topic: Snowy Mountain
- Replies: 20
- Views: 7678
Re: Snowy Mountain (Moderate)
I like them
- Mon Feb 15, 2016 6:11 pm
- Forum: Map Testing
- Topic: Bullets (Novice)
- Replies: 6
- Views: 1763
Re: Bullets (Novice)
[release=3; Novice]"Bullets"; Meliodafu[/release]