Search found 117 matches

by ƤØŢĀŤ0|Co
Sat Feb 18, 2017 4:25 pm
Forum: Off Topic
Topic: Same person finishes with common names?
Replies: 5
Views: 1408

Re: Same person finishes with common names?

so someone can take whole top5 list and wont be punished?
by ƤØŢĀŤ0|Co
Sat Feb 18, 2017 4:07 pm
Forum: Off Topic
Topic: Same person finishes with common names?
Replies: 5
Views: 1408

Same person finishes with common names?

Is it legal to finish same map like for rank 1 and 2 by same person but with common names like for example 1.Potato|co 2.Potato|Ci and 3.PotatoKek
by ƤØŢĀŤ0|Co
Sat Feb 18, 2017 3:01 am
Forum: General Art
Topic: teeworlds how to skip Caldera 2 by ƤØŢĀŤ0|Co #002
Replies: 8
Views: 2603

Re: teeworlds how to skip Caldera 2 by ƤØŢĀŤ0|Co #002

nah, im proud of my self. atleast i found it myself.
by ƤØŢĀŤ0|Co
Fri Feb 17, 2017 10:41 pm
Forum: General Art
Topic: teeworlds how to skip Caldera 2 by ƤØŢĀŤ0|Co #002
Replies: 8
Views: 2603

Re: teeworlds how to skip Caldera 2 by ƤØŢĀŤ0|Co #002

even though no one mentioned it before.
by ƤØŢĀŤ0|Co
Fri Feb 17, 2017 12:30 am
Forum: Off Topic
Topic: Map opening with direction
Replies: 8
Views: 3358

Re: Map opening with direction

Imagine a directory structure like Teeworlds/maps If you are CURRENTLY in the maps folder and do ../command it will be excuted as if it were on the TEEWORLDS folder, NOT MAPS folder. Thats what he is trying to explain. So if you have a map in Teeworlds folder and not map folder, do ../somemap.map Y...
by ƤØŢĀŤ0|Co
Thu Feb 16, 2017 2:18 pm
Forum: Off Topic
Topic: Map opening with direction
Replies: 8
Views: 3358

Re: Map opening with direction

wtf is (../xy =)?
by ƤØŢĀŤ0|Co
Thu Feb 16, 2017 2:12 pm
Forum: Off Topic
Topic: Move raw and magic dummy edge
Replies: 0
Views: 965

Move raw and magic dummy edge

Is there a possibility to use command move_raw to get dummy right on magic edge?
Image
by ƤØŢĀŤ0|Co
Thu Feb 16, 2017 1:56 pm
Forum: Off Topic
Topic: Map opening with direction
Replies: 8
Views: 3358

Re: Map opening with direction

From my understanding the folder structure is relative to "%AppData%\Teeworlds\maps". So change_map "../xy" would open the map xy.map in the directory "%AppData%\Teeworlds". With this you might be able to use any directory you want, but it's kind complicated :o There i...