Search found 118 matches

by MrAppendixX
Mon May 19, 2014 4:06 pm
Forum: General Help
Topic: Hook Collision
Replies: 10
Views: 4805

Re: Hook Collision

Yes opening f1 whilst having HOOKCOLL on will just keep it on, also hook it self stays how it is and you can chat whilst being hooked to the ceiling or whatever. This also works on other servers with the console. hitting the chat button only works on DDNET srvs.
Regards
by MrAppendixX
Wed May 14, 2014 7:34 pm
Forum: Map Testing
Topic: SimplePlay_2
Replies: 9
Views: 3421

Re: SimplePlay_2

haven't found any bugs
everything else is well placed so i would release it.

(i like SimplePlay 3 ^^ so far ofc)
by MrAppendixX
Tue May 13, 2014 9:49 pm
Forum: Map Testing
Topic: [Moderate] NiggoDrag by Bossk
Replies: 20
Views: 8751

Re: [Moderate] NiggoDrag by Bossk

still possible to hook there
by MrAppendixX
Tue May 13, 2014 3:31 pm
Forum: Map Testing
Topic: Reason by mikey12
Replies: 5
Views: 4459

Re: Reason by mikey12

I'm gonna test it this evening and see if I can find any bugs or other stuff.
by MrAppendixX
Mon May 12, 2014 10:06 pm
Forum: Map Testing
Topic: SimplePlay
Replies: 4
Views: 2031

Re: SimplePlay

It's a nice and short map. even though i looked hard i haven't found any bugs.
could get into maplist right now if u ask me
by MrAppendixX
Mon May 12, 2014 6:52 pm
Forum: Map Testing
Topic: [Moderate] NiggoDrag by Bossk
Replies: 20
Views: 8751

Re: [Moderate] NiggoDrag by Bossk

I forgot this one (pic brutally stolen from SBL)

Should be a turn off switch there too, since when failed, the laser still shoots when you try to get up again. It's nothing big, but annoying
Bug14.png
Bug14.png (201.48 KiB) Viewed 4421 times
by MrAppendixX
Mon May 12, 2014 6:38 pm
Forum: Map Testing
Topic: [Moderate] NiggoDrag by Bossk
Replies: 20
Views: 8751

Re: [Moderate] NiggoDrag by Bossk

No.1:: This line needs to be deleted since it affects Number 5 1screenshot_2014-05-12_15-38-00.png No.2:: Another unnecessary freezetile 2screenshot_2014-05-12_14-22-35.png No.3:: The unfreezetiles here are not necessary since its easy to pick the dummy up from the right. Also please reposition the ...
by MrAppendixX
Sat May 10, 2014 7:12 pm
Forum: Staff Applications
Topic: Call for Testers!
Replies: 325
Views: 216419

Re: Call for Testers!

I would like to help test maps for DDNET.
i played TW since 0.4.3 and know many many different varieties of DDrace like the n-race or d-race before ddmax and ddnet have been.
I already read the article of Lady Saavik, describing what to look for and think I'm able to do so.

sincerely yours
MrAppdX