Search found 86 matches
- Wed May 06, 2015 5:08 pm
- Forum: General Help
- Topic: Team teleports
- Replies: 7
- Views: 2404
Re: Team teleports
ha-ha, that was funny - I compiled the other files, not the ones I edited.
It works fine now. Tnx
It works fine now. Tnx
- Wed May 06, 2015 4:35 pm
- Forum: General Help
- Topic: Team teleports
- Replies: 7
- Views: 2404
Re: Team teleports
deen , I looked over several files: character.cpp , projectile.cpp, ddracecommands.cpp, DDRace.cpp, gamecore.cpp, players.cpp I can't find the line that chooses the location to teleport to. I thought it is " m_Core.m_Pos = Controller->m_TeleOuts[z-1][(!Num)?Num:rand() % Num] " in characte...
- Wed May 06, 2015 3:17 pm
- Forum: General Help
- Topic: Team teleports
- Replies: 7
- Views: 2404
Re: Team teleports
Here is the idea: I have one big map, that consists of many many parts. I want the players to pass random 10 parts to finish the map. So each time you start a new game you have new parts. This is very easy to implement with teleport if you go in solo. But if you are in team - all players should get ...
- Wed May 06, 2015 1:44 pm
- Forum: General Help
- Topic: Team teleports
- Replies: 7
- Views: 2404
Re: Team teleports
Found the right spot in source: m_Core.m_Pos = Controller->m_TeleOuts[z-1][(!Num)?Num:rand() % Num];
But still very hard to change to make team tele...
Thanks anyway.
But still very hard to change to make team tele...
Thanks anyway.
- Wed May 06, 2015 12:28 pm
- Forum: General Help
- Topic: Team teleports
- Replies: 7
- Views: 2404
Team teleports
Hi all! Does anyone knows if there a possibility to make team teleport. Let me explain what is it. If there are several teleport locations on the map, server chose random one and teleports player there. I need to somehow control this random teleport. I need the option where all members of /team were...
- Mon Feb 02, 2015 12:08 pm
- Forum: Official Discussions
- Topic: Gores server?
- Replies: 49
- Views: 18291
Re: Gores server?
Thank you all for your attention to my servers. With all the respect to DDNet community, I'm really glad to hear you like it. I have a direct skype contact of deen and I'm discussing potential cooperation. Meanwhile, it is true that we are moving to the better hosting now. This month my previous hos...