Search found 44 matches

by Rico
Thu Jul 20, 2017 6:12 pm
Forum: Map Testing
Topic: TheZyZya's The Joke's
Replies: 25
Views: 8944

Re: TheZyZya's The Joke's

I saw that one too. Did not mention it since it can not be mapped differently without CP, though. I could take the responsibility to make the needed changes. We have: Make all corner freezes actual freezes. Remake some tele parts with CPs. To tele should be moved up. What else? Best regards Rico
by Rico
Thu Jul 20, 2017 2:07 pm
Forum: Map Testing
Topic: TheZyZya's The Joke's
Replies: 25
Views: 8944

Re: TheZyZya's The Joke's

Hey, tested the map. Some corner freezes are not mapped as freezetiles, but some are. I do not know if we should change that, because it is very irritating and could cause some unecessary fails.Screenshots will give you an example of many. screenshot_2017-07-20_14-00-26.png screenshot_2017-07-20_14-...
by Rico
Wed Jul 19, 2017 4:07 pm
Forum: Map Testing
Topic: ASDPOASK by Uzumaki Naruto (Novice)
Replies: 2
Views: 1232

Re: ASDPOASK by Uzumaki Naruto (Novice)

Hey, I agree with what fokkonaut said. Take your time and map some other stuff to get used to mapping. The ideas will come by themselves. I also encourage you to look and read the Mapper Rules they inform you alot. Also a reject from my side. Good luck in the future! Best regards Rico [declined]fokk...
by Rico
Thu Jul 13, 2017 6:56 pm
Forum: Map Testing
Topic: gendum by Im 'corneum dummy3-4
Replies: 52
Views: 24753

Re: gendum by Im 'corneum dummy3-4

Enjoyed the the map.

Pls consider to fix the bug which I have found and to credit jao for the BG since it is his selfcreated BG.
SpoilerShow
The spawn tile, where im pointing at should be an UNHOOkTILE like you have intended.
The spawn tile, where im pointing at should be an UNHOOkTILE like you have intended.
screenshot_2017-07-13_18-45-58.png (655.34 KiB) Viewed 4657 times
Anyways this map should be rdy for release if someone wants to have her online.

Best regards Rico
by Rico
Wed Jul 12, 2017 3:20 pm
Forum: Map Testing
Topic: Punica by fokkonaut and Kayumi [Brutal]
Replies: 23
Views: 8858

Re: Punica by fokkonaut and Kayumi [Brutal]

Hey all, this is my review of the map Punica by fokkonaut and Kayumi: Design: The desing is a simple green mixed with brown elements. There is not much to say against it, since its good for the eyes and feels suitable for the map. The overuse of gras does not make the design bad. Parts/Gameplay: Par...
by Rico
Thu Jul 06, 2017 7:18 pm
Forum: Map Testing
Topic: Purple Panic 4 by Anqel [Moderate]
Replies: 99
Views: 109913

Re: Purple Panic 4 by Anqel [Moderate]

Hey,

I agree on Mod 3*.

Best regards Rico
by Rico
Thu Jun 29, 2017 10:24 pm
Forum: Map Testing
Topic: Intercepter by Konsti [Brutal]
Replies: 17
Views: 6196

Re: Intercepter by Konsti [Brutal]

Hey all, this is my review of the map Intercepter by Konsti: Design: The background brings a good mood/vibe to the map and it fits. The tile combination is a dark grey mixed with a yellowish brown. Its pleasant to the eyes and suitable for a longer session of playing. Almost every corner freeze, or ...
by Rico
Tue Jun 27, 2017 2:20 pm
Forum: Map Testing
Topic: DeathHook 2 by =xPeke= [Brutal]
Replies: 36
Views: 23992

Re: DeathHook 2 by =xPeke= [Brutal]

Hey,

thanks for fixing.
Ready fore release imo.
One more tester should look for visual, or not mapped tiles bugs!

Best regards Rico
by Rico
Mon Jun 26, 2017 2:45 pm
Forum: Map Testing
Topic: DeathHook 2 by =xPeke= [Brutal]
Replies: 36
Views: 23992

Re: DeathHook 2 by =xPeke= [Brutal]

Hey,

thanks for fixing it quickly.
I forgot to mention the last dragdummy part, which has also the laser balls. Its the same as the last part what it was before. Random and not skillbased.
Pls rework it, too. After that the map is ready for realease imo.

Best regards Rico
by Rico
Sat Jun 24, 2017 3:30 pm
Forum: Map Testing
Topic: DeathHook 2 by =xPeke= [Brutal]
Replies: 36
Views: 23992

Re: DeathHook 2 by =xPeke= [Brutal]

-Quick test-
Found a bug (attachment) and have a suggestion (also attachment)
SpoilerShow
You can put a tile there or one above it if it doesnt work, BUT you dont need to.
You can put a tile there or one above it if it doesnt work, BUT you dont need to.
screenshot_2017-06-24_15-25-38.png (504 KiB) Viewed 5687 times
Tile bug. No visual for the freeze tile, pleas fix.
Tile bug. No visual for the freeze tile, pleas fix.
screenshot_2017-06-24_15-23-26.png (330.25 KiB) Viewed 5687 times
Best regards Rico