Search found 400 matches

by Broken
Fri Jun 06, 2014 2:16 pm
Forum: Map Testing
Topic: piViq by Satyr & Broken
Replies: 16
Views: 6113

Re: piViq by Satyr & Broken

if anyone is actually interested in testing it which i doubt here's the latest ver
piViq.map
(236.69 KiB) Downloaded 149 times
by Broken
Sat May 31, 2014 12:01 pm
Forum: Map Testing
Topic: 3 Tee Moderate Map - LoLz
Replies: 3
Views: 1511

Re: 3 Tee Moderate Map - LoLz

Thanks for taking a look. I fixed all those things:
by Broken
Thu May 29, 2014 10:54 pm
Forum: Map Bugs
Topic: Suggest map difficulty re-ratings
Replies: 716
Views: 287750

Re: Suggest map difficulty re-ratings

Purple panic - 1 or 2 star moderate
by Broken
Mon May 19, 2014 8:15 pm
Forum: Map Testing
Topic: 3 Tee Moderate Map - LoLz
Replies: 3
Views: 1511

3 Tee Moderate Map - LoLz

:?:
LoLz.map
(304.36 KiB) Downloaded 133 times
by Broken
Wed May 14, 2014 1:14 am
Forum: Map Bugs
Topic: Suggest map difficulty re-ratings
Replies: 716
Views: 287750

Suggest map difficulty re-ratings

Here you can suggest a new difficulty rating for a released map on ddnet. Please write the full mapname and then the server with the suggested stars rating. You can also give a short explanation, why you think it should be changed. Example: Kobra (https://ddnet.tw/maps/Kobra-32-4) should be Moderate...
by Broken
Tue May 13, 2014 7:14 pm
Forum: Map Testing
Topic: piViq by Satyr & Broken
Replies: 16
Views: 6113

Re: piViq by Satyr & Broken

Lady Saavik wrote:I rejected this map 2 times. I will not test it again :x
I think you're mistaken... for one you never posted anything on it. Second, I only submitted it once.
by Broken
Tue May 13, 2014 4:25 pm
Forum: Map Testing
Topic: piViq by Satyr & Broken
Replies: 16
Views: 6113

piViq by Satyr & Broken

Previously submitted: Tested by phacrum and 645654. Sorry, not our style. http://trac.ddnet.tw/ticket/117

Requesting a second opinion I guess... it does have some pretty tricky parts. (One part really benefits from deen's new solo laser feature.)
by Broken
Sun May 11, 2014 4:02 am
Forum: Map Testing
Topic: What to look for
Replies: 6
Views: 2503

Re: What to look for

A creative and fun map, which I put hours into both graphics and gameplay, was rejected by testers with "it's not our style." What am I suppose to do with that? Is that a beyond repair this map will never be accepted? You can try resubmitting the map. Maybe people now have a different opi...
by Broken
Sun May 11, 2014 2:44 am
Forum: Map Testing
Topic: What to look for
Replies: 6
Views: 2503

Re: What to look for

A creative and fun map, which I put hours into both graphics and gameplay, was rejected by testers with

"it's not our style."

What am I suppose to do with that? Is that a beyond repair this map will never be accepted?
by Broken
Sat May 10, 2014 2:28 pm
Forum: Map Testing
Topic: What to look for
Replies: 6
Views: 2503

Re: What to look for

Could you make like a 4 point system for rejected maps:

1. Beyond repair, will never be accepted.
2. Heavy modifications needed to be accepted.
3. Light changes needed.
4. Only graphical fixes needed.