Search found 63 matches

by phacrum
Wed Sep 24, 2014 10:03 pm
Forum: Map Testing
Topic: Moonstone by Hesse & Kayumi
Replies: 9
Views: 2995

Re: Moonstone by Hesse & Kayumi

bg is hd
ddnet tiles not embedded
why this freeze? u dont even use rounded tiles just use the one from grass_main?
by phacrum
Fri Sep 12, 2014 2:40 pm
Forum: General Art
Topic: Hall of Fame
Replies: 63
Views: 21256

Re: Hall of Fame

next time disable hud and stuff!
VERY PRO!
by phacrum
Mon Sep 08, 2014 8:59 pm
Forum: General Art
Topic: Map redesign, Tutorials, Tips, Loading Screens
Replies: 49
Views: 27559

Re: Map redesign, Tutorials, Tips, Loading Screens

just select a red dot, hold shift and move ur mouse
afterwards resize the quad
by phacrum
Thu Aug 21, 2014 4:35 pm
Forum: Map Testing
Topic: Heartcross
Replies: 12
Views: 5512

Re: Heartcross

BooNi wrote:
phacrum wrote:u removed secret room :(
Which secret room :?: :o
by phacrum
Thu Aug 21, 2014 3:02 am
Forum: Map Testing
Topic: Atomic by Kayumi
Replies: 11
Views: 3877

Re: Atomic by Kayumi

just as a side-note: maybe u should lower para-y of the bg, looks kind of strange when the mountains move exactly the same like the tee
also layers are kind of superbig
and if u got friends with the right mix of skill and luck u can still skip startline
by phacrum
Thu Aug 21, 2014 2:54 am
Forum: Map Testing
Topic: Heartcross
Replies: 12
Views: 5512

Re: Heartcross

yeh but it doesnt matter at all^^
by phacrum
Thu Aug 21, 2014 12:55 am
Forum: Map Testing
Topic: Heartcross
Replies: 12
Views: 5512

Re: Heartcross

well thats just been my honest opinion but ofc its up to u! screen1: well just a question of style, take a closer look at the teal block, the grey one just got cutted off screen13: idk too :D just ignore but about screen1 at 2nd post: u kind of not fixed it, well its ofc nothing bad but again style,...
by phacrum
Wed Aug 20, 2014 8:37 pm
Forum: Map Testing
Topic: Heartcross
Replies: 12
Views: 5512

Re: Heartcross

.
by phacrum
Wed Aug 20, 2014 8:35 pm
Forum: Map Testing
Topic: Heartcross
Replies: 12
Views: 5512

Re: Heartcross

i dont understand why u reworked the first version, i liked it pretty much how it was on ddmax but if u rly like the way it is now check out screenis, most of them are pretty much self-explaining
also ImageImage
by phacrum
Mon Aug 11, 2014 7:24 pm
Forum: Map Testing
Topic: Picklock 2
Replies: 12
Views: 4728

Re: Picklock 2

645654 tested the start of the map together with me
noobfilter was fine only the part where u got to hook the one tile to get up is kind of annoying
first parts have been quite good