Search found 3512 matches
- Fri Jun 13, 2014 8:03 pm
- Forum: Staff Applications
- Topic: Call for Testers!
- Replies: 325
- Views: 219692
Re: Call for Testers!
Sure, but you're still welcome to help testers, post bugs in the forum.Cyberpunk wrote:Haha I will keep playing. Thanks deen.
- Fri Jun 13, 2014 2:36 pm
- Forum: Staff Applications
- Topic: Call for Testers!
- Replies: 325
- Views: 219692
Re: Call for Testers!
Hello deen. I would like to become a tester. I am a solo-map master and I have been playing DDRace for 2 years. I know all the physics and just recently started mapping with Absurd 1 already out. Absurd 2 is being tested. I would love to join the team. From South Africa so maybe we can get an SA te...
- Thu Jun 12, 2014 5:24 pm
- Forum: Map Testing
- Topic: piViq by Satyr & Broken
- Replies: 16
- Views: 6179
Re: piViq by Satyr & Broken
I realize tw is a small community and pro-driven game, where established pros can just say their map is good and pass is it one day. And of course it's all about ddnet preserving its "reputation" that it doesn't let "trashy" maps in... The reason some people can push maps throug...
- Thu Jun 12, 2014 12:29 pm
- Forum: Map Testing
- Topic: piViq by Satyr & Broken
- Replies: 16
- Views: 6179
Re: piViq by Satyr & Broken
Back from Archive on request of Broken. Any comments?
- Thu Jun 12, 2014 12:27 pm
- Forum: Map Testing
- Topic: Vandalism by Gianth
- Replies: 10
- Views: 5329
Re: Vandalism by Gianth
Sorry Gianth, closing for now.
- Thu Jun 12, 2014 12:01 pm
- Forum: General Help
- Topic: Editor bugs
- Replies: 4
- Views: 1722
Re: Editor bugs
Looks fine, don't see your problem.Nigel wrote:Just take our map and open it in ddracenetwork client, you should have the same problem if you zoom out.
- Thu Jun 12, 2014 1:13 am
- Forum: General Help
- Topic: Editor bugs
- Replies: 4
- Views: 1722
Re: Editor bugs
I fixed bugs 2 & 3, will be in the next release. But I don't understand how to reproduce 1.
- Wed Jun 11, 2014 6:36 pm
- Forum: Map Testing
- Topic: Map: Lets Fail!
- Replies: 6
- Views: 2765
Re: Map: Lets Fail!
Released on Oldschool
- Wed Jun 11, 2014 4:09 pm
- Forum: Map Testing
- Topic: Falling star by Nigel
- Replies: 18
- Views: 5871
Re: Falling star by Nigel
That was me.Lady Saavik wrote:I see someone removed double TO 34
- Wed Jun 11, 2014 4:09 pm
- Forum: Map Bugs
- Topic: Suggest map difficulty re-ratings
- Replies: 716
- Views: 290185
Re: Suggest map difficulty re-ratings
DoneBroken wrote:[oldschool] eagle race to 2 stars
yes each separate is easy but it's pretty long and faily