Search found 3512 matches

by deen
Fri Jun 13, 2014 8:03 pm
Forum: Staff Applications
Topic: Call for Testers!
Replies: 325
Views: 219692

Re: Call for Testers!

Cyberpunk wrote:Haha :P I will keep playing. Thanks deen.
Sure, but you're still welcome to help testers, post bugs in the forum.
by deen
Fri Jun 13, 2014 2:36 pm
Forum: Staff Applications
Topic: Call for Testers!
Replies: 325
Views: 219692

Re: Call for Testers!

Hello deen. I would like to become a tester. I am a solo-map master and I have been playing DDRace for 2 years. I know all the physics and just recently started mapping with Absurd 1 already out. Absurd 2 is being tested. I would love to join the team. From South Africa so maybe we can get an SA te...
by deen
Thu Jun 12, 2014 5:24 pm
Forum: Map Testing
Topic: piViq by Satyr & Broken
Replies: 16
Views: 6179

Re: piViq by Satyr & Broken

I realize tw is a small community and pro-driven game, where established pros can just say their map is good and pass is it one day. And of course it's all about ddnet preserving its "reputation" that it doesn't let "trashy" maps in... The reason some people can push maps throug...
by deen
Thu Jun 12, 2014 12:29 pm
Forum: Map Testing
Topic: piViq by Satyr & Broken
Replies: 16
Views: 6179

Re: piViq by Satyr & Broken

Back from Archive on request of Broken. Any comments?
by deen
Thu Jun 12, 2014 12:27 pm
Forum: Map Testing
Topic: Vandalism by Gianth
Replies: 10
Views: 5329

Re: Vandalism by Gianth

Sorry Gianth, closing for now.
by deen
Thu Jun 12, 2014 12:01 pm
Forum: General Help
Topic: Editor bugs
Replies: 4
Views: 1722

Re: Editor bugs

Nigel wrote:Just take our map and open it in ddracenetwork client, you should have the same problem if you zoom out.
Looks fine, don't see your problem.
by deen
Thu Jun 12, 2014 1:13 am
Forum: General Help
Topic: Editor bugs
Replies: 4
Views: 1722

Re: Editor bugs

I fixed bugs 2 & 3, will be in the next release. But I don't understand how to reproduce 1.
by deen
Wed Jun 11, 2014 6:36 pm
Forum: Map Testing
Topic: Map: Lets Fail!
Replies: 6
Views: 2765

Re: Map: Lets Fail!

Released on Oldschool
by deen
Wed Jun 11, 2014 4:09 pm
Forum: Map Testing
Topic: Falling star by Nigel
Replies: 18
Views: 5871

Re: Falling star by Nigel

Lady Saavik wrote:I see someone removed double TO 34
That was me.
by deen
Wed Jun 11, 2014 4:09 pm
Forum: Map Bugs
Topic: Suggest map difficulty re-ratings
Replies: 716
Views: 290185

Re: Suggest map difficulty re-ratings

Broken wrote:[oldschool] eagle race to 2 stars

yes each separate is easy but it's pretty long and faily
Done