Search found 1720 matches
- Mon May 19, 2014 8:48 pm
- Forum: General Help
- Topic: Turning entities on and off
- Replies: 1
- Views: 1398
Re: Turning entities on and off
bind x toggle cl_overlay_entities 0 100
- Mon May 19, 2014 8:24 pm
- Forum: Map Bugs
- Topic: Fucktastic
- Replies: 2
- Views: 1503
Re: Fucktastic
It's fixed!
- Mon May 19, 2014 7:52 pm
- Forum: Map Testing
- Topic: Old maps
- Replies: 14
- Views: 6085
Re: Old maps
No, it's my fault, fixed. Sorry.
- Mon May 19, 2014 6:40 pm
- Forum: Map Testing
- Topic: Old maps
- Replies: 14
- Views: 6085
Re: Old maps
I'm fixing.
- Mon May 19, 2014 4:25 am
- Forum: General Help
- Topic: Hook Collision
- Replies: 10
- Views: 4802
Re: Hook Collision
or F1 if you have kill next to chat ^^
- Sun May 18, 2014 11:06 pm
- Forum: Map Testing
- Topic: WEEDS
- Replies: 11
- Views: 4457
Re: WEEDS
Scrachty, you did same mistakes last time. Please remember what you do wrong and don't repeat it.
18 screenshots... no comment, rly
18 screenshots... no comment, rly
- Sat May 17, 2014 10:52 pm
- Forum: Map Testing
- Topic: Sunnyday by Flummi
- Replies: 27
- Views: 12490
Re: Sunnyday by Flummi
Sorry, it's still cheatable. Your laser is long enough. If I can suggest something (again ^^)... Just use Weapon Tele, so you can't shoot in. Or you want to change whole part? Maybe add more walls inside, not only 1. It should help too. Since you changed last part, you don't need "SHOOT IN <red...
- Sat May 17, 2014 8:37 pm
- Forum: Map Testing
- Topic: Increase by Ŧħemıx®
- Replies: 18
- Views: 5700
Re: Increase by Ŧħemıx®
Oh no! Don't embed 'stars' and 'moon'. You don't need to and the filesize will be smaller :) Design is really nice! Walls and background fit together, killtiles, colors, ahhh. Finish room is so small! You feel like a bird in a cage, not like a winner! CHEAT Part with TP11 - you get rocket and go bac...
- Sat May 17, 2014 4:39 pm
- Forum: Map Testing
- Topic: Sunnyday by Flummi
- Replies: 27
- Views: 12490
Re: Sunnyday by Flummi
Man sorry that I didn't find it before and you have to fix your map 349059 times.
- Sat May 17, 2014 4:18 pm
- Forum: Map Testing
- Topic: Universum 16 by Neox
- Replies: 19
- Views: 14162
Re: Universum 16 by Neox
I asked few people what they think about your map. They say few parts are good, rest bad, boring, nothing new, too repetitive, annoying. It's like 50:50. Your map is 'hard' because of tight long gores parts and hook-1-tile. I would say map is similar to Fly out of hell by Micro and Fly to the Legend...