Search found 40 matches
- Wed Jul 23, 2014 1:18 pm
- Forum: General Help
- Topic: Zoom feature
- Replies: 3
- Views: 1765
Zoom feature
I don't know if it's programmed or a bug, but on many servers I can't use my zoom feature. Zoom+, Zoom- and Zoom. Does someone know why this is? EDIT: I found out that I can use the zoom feature on the DDrace servers only. Is this because you don't want to have people cheating in normal CTF servers ...
- Mon Jul 21, 2014 1:33 pm
- Forum: Events
- Topic: No more Tournaments
- Replies: 31
- Views: 17343
Re: No more Tournaments
DoS means Denial of Service, but how? Do they connect, disconnect and reconnect over and over? Or pinging the server countless times? If it's disconnecting and reconnection, you can fix that, right?
- Sun Jun 29, 2014 11:36 pm
- Forum: Events
- Topic: What to win for the 1 year tournament?
- Replies: 15
- Views: 5948
Re: What to win for the 1 year tournament?
Some people votes 'something else', but wouldn't it be handy to post an idea yourself when you vote that? My idea: a fortune wheel. With a couple of things on it. 5 euro's, 10 euro's, 20 euro's, DDNet tee-shirt, (DDNet sweater?), DDNet something else, candys, gift card for international shop or just...
- Sun Jun 29, 2014 11:21 pm
- Forum: General Help
- Topic: DDNet clients crashes when saving a map
- Replies: 8
- Views: 2950
Re: DDNet clients crashes when saving a map
I tried, but couldn't reproduce the bug. Out of memory: All the opened programs at that time: Kaspersky (firewall + virusscan, standard background, was not running a check or any thing), steam, skype, windows media player and teeworlds itself. All opened programs right now: the same + google chrome ...
- Thu Jun 26, 2014 4:03 pm
- Forum: General Help
- Topic: DDNet clients crashes when saving a map
- Replies: 8
- Views: 2950
Re: DDNet clients crashes when saving a map
Pfew... I found the map in AppData\Roaming\Teeworlds\downloadedmaps. Thanks, deen.
Tnx for all the help guys...
Tnx for all the help guys...
- Wed Jun 25, 2014 4:26 pm
- Forum: General Help
- Topic: DDNet clients crashes when saving a map
- Replies: 8
- Views: 2950
Re: DDNet clients crashes when saving a map
Between the last succesful save and the 'crash save', I did not : - add or remove images. - add or remove groups. - add or remove any new layer/ tile/ quad/ .... - close the DDNet client to do something else. (close = alt + tab). Between the last succesful save and the 'crash save', I did: - place ...
- Wed Jun 25, 2014 4:10 pm
- Forum: General Help
- Topic: DDNet clients crashes when saving a map
- Replies: 8
- Views: 2950
DDNet clients crashes when saving a map
I have been working on a map. A few minutes ago, I wanted to save my map when suddenly the DDNet client crashed. Not crashing crashing, but closing within a second right after I clicked on the save button. I was shocked and immediately went to ...\AppData\Roaming\Teeworlds\maps. The map name was sti...
- Wed Jun 25, 2014 12:45 am
- Forum: General Help
- Topic: Small tiny minor bug.
- Replies: 1
- Views: 1254
Small tiny minor bug.
Well, bug...? It's actually a little graphic bug. When the yellow (middle strong) laserhook hooks you back and you walk in the opposite, a sort of glitch will occur. The feet are shocky and you with a uniform motion based on when you start walking to the opposite direction. bug-hooklaser.map So coul...
- Mon Jun 23, 2014 11:40 pm
- Forum: General Help
- Topic: Novice Tournament
- Replies: 13
- Views: 4604
Re: Novice Tournament
Hm, sorry... Didn't saw the edit.
Maybe IP check?
EDIT: depending on:
- how many points someone has?
- his average time in all the maps he ever played on DDNet?
Maybe IP check?
EDIT: depending on:
- how many points someone has?
- his average time in all the maps he ever played on DDNet?
- Mon Jun 23, 2014 11:35 pm
- Forum: General Help
- Topic: Novice Tournament
- Replies: 13
- Views: 4604
Re: Novice Tournament
Can't you have two tournaments? One novice map and one moderate/ brutal map. This way the pro's will go to the moderate/ brutal maps and not to the novica map. But there are some problems: - Two maps a time, so you will have to use older maps as back-up maps, because you don't have endless new maps....