Search found 678 matches

by kamillentee
Sun Oct 26, 2014 9:15 pm
Forum: General Help
Topic: ZOOM IN/ ZOOM OUT = ?
Replies: 10
Views: 4703

Re: ZOOM IN/ ZOOM OUT = ?

Nico pls remove that huge pic. Its just annoying
by kamillentee
Sat Oct 25, 2014 9:26 pm
Forum: Map Testing
Topic: [RELEASE ON THUSDAY] Lime
Replies: 9
Views: 3032

[RELEASE ON THUSDAY] Lime

I really enjoy this map. Hopefully it willl added to ddnet.
by kamillentee
Sat Oct 25, 2014 6:40 pm
Forum: General Help
Topic: Map preview in server menu
Replies: 41
Views: 12456

Re: Map preview in server menu

Dont like this idea. Its to cluttered. But if that feature will be added then optionally pls.
by kamillentee
Sat Oct 25, 2014 6:37 pm
Forum: General Help
Topic: 2 Things
Replies: 12
Views: 3887

Re: 2 Things

is there a command to see worst times, like the 5 last ranks? I always have to look how many finishes or guess "ah let's try '/top5 500', ah more - 600, ah less, bla bla..." No. Maybe it's a bad idea to highlight the worst players like this. To be the last dont means to be the worst playe...
by kamillentee
Fri Oct 24, 2014 2:20 am
Forum: Off Topic
Topic: Your unluckiest FA!L
Replies: 642
Views: 877020

Re: Your unluckiest FA!L

i dont know. I did Ninja up, but somehow i was at bottom and Savander above.
by kamillentee
Sat Oct 04, 2014 4:43 pm
Forum: Off Topic
Topic: "How do you play Teeworlds?"
Replies: 6
Views: 2790

Re: "How do you play Teeworlds?"

There are three types of maps 1: Maps like the hardcore series(always clear but looks ugly)=> entities off 2: Maps with all knick-knacks you can imagine(I hat this maps so i have entities on 3: Maps like naufrage(1-2)(always clear but it looks nice nevertheless) last one is an example for a perfect ...
by kamillentee
Sat Oct 04, 2014 4:15 pm
Forum: General Help
Topic: Entities off sign
Replies: 14
Views: 3889

Re: Entities off sign

Lady Saavik wrote:good idea
it's not only for tune zones
sometimes there is important information what to do
TakeUrLugagge.png
laxa it's important what others say
haha failed there. Is a good example for this entitiy.
by kamillentee
Sat Sep 20, 2014 8:23 pm
Forum: Requests
Topic: Ugly Game Tiles
Replies: 53
Views: 18678

Re: Ugly Game Tiles

Soreu, I really like the tiles for moving in one, two or in no direction.(brown border with blue arrows)(First picture by you).
Would nice if we could take it for official entities.
by kamillentee
Sat Sep 20, 2014 7:58 pm
Forum: General Help
Topic: Antiping
Replies: 5
Views: 3129

Re: Antiping

Is it possible to predict the own dummy. The client should "know" the movement of the dummy. And I guess its helpful to predict the dummy. Only the dummy.
by kamillentee
Tue Sep 16, 2014 7:29 pm
Forum: Map Bugs
Topic: Lost Story 2
Replies: 10
Views: 59277

Lost Story 2

There is a big shortcut. You need many tees but its possible as you could see here http://ddnet.tw/ranks/brutal/#map-Lost_Story_2 First you need to get out of the map. (Picture One) Then you have to hammerfly to the finish (Picture 3) And get down with a lot of speed to get through these tiles. (Pic...