Search found 678 matches
- Sun Oct 26, 2014 9:15 pm
- Forum: General Help
- Topic: ZOOM IN/ ZOOM OUT = ?
- Replies: 10
- Views: 4703
Re: ZOOM IN/ ZOOM OUT = ?
Nico pls remove that huge pic. Its just annoying
- Sat Oct 25, 2014 9:26 pm
- Forum: Map Testing
- Topic: [RELEASE ON THUSDAY] Lime
- Replies: 9
- Views: 3032
[RELEASE ON THUSDAY] Lime
I really enjoy this map. Hopefully it willl added to ddnet.
- Sat Oct 25, 2014 6:40 pm
- Forum: General Help
- Topic: Map preview in server menu
- Replies: 41
- Views: 12456
Re: Map preview in server menu
Dont like this idea. Its to cluttered. But if that feature will be added then optionally pls.
- Sat Oct 25, 2014 6:37 pm
- Forum: General Help
- Topic: 2 Things
- Replies: 12
- Views: 3887
Re: 2 Things
is there a command to see worst times, like the 5 last ranks? I always have to look how many finishes or guess "ah let's try '/top5 500', ah more - 600, ah less, bla bla..." No. Maybe it's a bad idea to highlight the worst players like this. To be the last dont means to be the worst playe...
- Fri Oct 24, 2014 2:20 am
- Forum: Off Topic
- Topic: Your unluckiest FA!L
- Replies: 642
- Views: 877020
Re: Your unluckiest FA!L
i dont know. I did Ninja up, but somehow i was at bottom and Savander above.
- Sat Oct 04, 2014 4:43 pm
- Forum: Off Topic
- Topic: "How do you play Teeworlds?"
- Replies: 6
- Views: 2790
Re: "How do you play Teeworlds?"
There are three types of maps 1: Maps like the hardcore series(always clear but looks ugly)=> entities off 2: Maps with all knick-knacks you can imagine(I hat this maps so i have entities on 3: Maps like naufrage(1-2)(always clear but it looks nice nevertheless) last one is an example for a perfect ...
- Sat Oct 04, 2014 4:15 pm
- Forum: General Help
- Topic: Entities off sign
- Replies: 14
- Views: 3889
Re: Entities off sign
haha failed there. Is a good example for this entitiy.Lady Saavik wrote:good idea
it's not only for tune zones
sometimes there is important information what to do laxa it's important what others say
- Sat Sep 20, 2014 8:23 pm
- Forum: Requests
- Topic: Ugly Game Tiles
- Replies: 53
- Views: 18678
Re: Ugly Game Tiles
Soreu, I really like the tiles for moving in one, two or in no direction.(brown border with blue arrows)(First picture by you).
Would nice if we could take it for official entities.
Would nice if we could take it for official entities.
- Sat Sep 20, 2014 7:58 pm
- Forum: General Help
- Topic: Antiping
- Replies: 5
- Views: 3129
Re: Antiping
Is it possible to predict the own dummy. The client should "know" the movement of the dummy. And I guess its helpful to predict the dummy. Only the dummy.
- Tue Sep 16, 2014 7:29 pm
- Forum: Map Bugs
- Topic: Lost Story 2
- Replies: 10
- Views: 59277
Lost Story 2
There is a big shortcut. You need many tees but its possible as you could see here http://ddnet.tw/ranks/brutal/#map-Lost_Story_2 First you need to get out of the map. (Picture One) Then you have to hammerfly to the finish (Picture 3) And get down with a lot of speed to get through these tiles. (Pic...