Search found 50 matches

by Frrrrr :3
Wed Apr 29, 2015 7:18 pm
Forum: General Help
Topic: DDMax Difficulty.
Replies: 35
Views: 9789

Re: DDMax Difficulty.

:( Okay

Btw. UpNDown most hard map i ever play. Its blow up my mind. :lol:
How do you even want to know how long a "normal" player will need to finish that map?
Easy by track path in tiles.

I know this idea is hard to realize and very complex. Im just dreaming. :D
by Frrrrr :3
Wed Apr 29, 2015 12:34 pm
Forum: General Help
Topic: DDMax Difficulty.
Replies: 35
Views: 9789

Re: DDMax Difficulty.

Not so more)
Possible tricks with sg is 20-25.
Ok. 26. With Welf's shotgun 45-angle downshot jump. :lol: :D
by Frrrrr :3
Wed Apr 29, 2015 12:15 pm
Forum: General Help
Topic: DDMax Difficulty.
Replies: 35
Views: 9789

Re: DDMax Difficulty.

xDDD You're right of 600+ skills table. But its very simple, than u imagine: Shotgun skills table for ex: 1. Climbup 24 tiles at wall - 15 pts. 2. Climbup 10 tiles at wall - 3 pts. 3. Sg airforwarding - 7 pts. 4. Sg speedup 1 line - 1 pts. 5. Sg speedup different lines - 5 pts. And more. Man, 99% pl...
by Frrrrr :3
Wed Apr 29, 2015 9:20 am
Forum: General Help
Topic: DDMax Difficulty.
Replies: 35
Views: 9789

Re: DDMax Difficulty.

I dont think that a rating as you want it Frrrrr will work, what about a only triple fly map? The difficulty of a map is not as easy to calculate as you think. I as a tester dont want to look up in a list how the map should be rated, thats jut too complicated. Every player in tw can say how a map s...
by Frrrrr :3
Wed Apr 29, 2015 8:53 am
Forum: Map Testing
Topic: JustCopyFly
Replies: 32
Views: 8824

Re: JustCopyFly

Or mark plz this map at start "This map playable only with 20 ping".I spent here three hours before I realized that it was not me silly, and bug the program :( :( :( :(
by Frrrrr :3
Wed Apr 29, 2015 8:37 am
Forum: Map Testing
Topic: JustCopyFly
Replies: 32
Views: 8824

Re: JustCopyFly

Omg, this map bugged.
Completely unplayable with 60 ping. And impossible with 100.

Why it released? D:
Somebody, who knows how to create ticket, report for client bug plz. Dummy async alltime!
by Frrrrr :3
Tue Apr 28, 2015 5:00 pm
Forum: General Help
Topic: DDMax Difficulty.
Replies: 35
Views: 9789

Re: DDMax Difficulty.

Sry, i mean Generic World by Loop :3 not Generic Core. Last is much easier.
I think there are more than 50 people, who tried Generic World 30-40 times. And spent 10-20 hours at this map. They all pro's. And if someone has finished will get 30 pts. :lol: :lol: :lol:
by Frrrrr :3
Tue Apr 28, 2015 1:34 pm
Forum: General Help
Topic: DDMax Difficulty.
Replies: 35
Views: 9789

Re: DDMax Difficulty.

Maybe we should ask pros about the "brutal" rating, since they have to deal with it Maybe, but the system in which it is possible to achieve 30 PTS 30 minutes beating the 6 newbie maps and the same 30 PTS finishing Generic Core after 100 attempts and spent 150 hours - in my humble opinion...
by Frrrrr :3
Tue Apr 28, 2015 9:11 am
Forum: General Help
Topic: DDMax Difficulty.
Replies: 35
Views: 9789

Re: DDMax Difficulty.

I understood you. But I rely on the time it took to complete the map. Brutal still brutal, regardless of the map release time. Just before almost all the maps had a bad game design. Except some good mappers, like Silex, Loop :3, and one-two others. Now the maps tested before release. My point is tha...
by Frrrrr :3
Tue Apr 28, 2015 5:49 am
Forum: General Help
Topic: DDMax Difficulty.
Replies: 35
Views: 9789

DDMax Difficulty.

Hi guys. Is it possible to make nonlinear points system to DDMax server? Like that: 1 star = 2 pts. 2 star = 5 pts. 3 star = 10 pts. 4 star = 20 pts. 5 star = 30 pts. Otherwise it turns funny system where you can reach 20 points in 10 minutes time, beating 4 light maps. And the same 20 PTS beating A...